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13 days agoI had the same experience, but it all depends on the price for me. If it’s around 5 bucks for a couple of hours it’s fine by me.
I don’t think the gameplay loop will carry the game for all that long, without overstaying its welcome anyways.
I remember how it never worked in the way devs intended it to - a way to create smaller games in scope, that kept development costs and times low.
It always seemed to spiral out of control after the first episode.