Capitalism kills creativity. Thats why nearly every game is that exact same GTA, third person view game, just put in a new setting.
No one can take a risk and everything has to be as similar to the things that made money before, as possible. Everything has to be aimed at as wide an audience as possible, inevitably pleasing no one.
That’s basically what I meant but you fleshed it out more.
Yeah, there probably is more that can be tried and maybe I’m being unkind to the format. Its not the formats fault.