Whenever you store a value that has a unit in a variable, config option or CLI switch, include the unit in the name. So:
maxRequestSize=>maxRequestSizeByteselapsedTime=>elapsedSecondscacheSize=>cacheSizeMBchargingTime=>chargingTimeHoursfileSizeLimit=>fileSizeLimitGBtemperatureThreshold=>temperatureThresholdCelsiusdiskSpace=>diskSpaceTerabytesflightAltitude=>flightAltitudeFeetmonitorRefreshRate=>monitorRefreshRateHzserverResponseTimeout=>serverResponseTimeoutMsconnectionSpeed=>connectionSpeedMbps
EDIT: I know it’s better to use types to represent units. Please don’t write yet another comment about it. You can find my response to that point here: https://programming.dev/comment/219329


I think some of the modern languages handle this pretty well. Rust has algebraic data types thanks to its brilliant use of enums. Go has a similar type system. Taking the
elapsedTimeexample from the post, for solving this duration related problem, a Rust programmer would useDuration::from_millis(millis)orDuration::from_secs(secs)and forget about the unit. It’s a duration, that’s what you wanna care about.