- cross-posted to:
- technology@beehaw.org
- cross-posted to:
- technology@beehaw.org
The cuts primarily affect Activision Blizzard employees.
I hope they lay off mostly management and gameplay designers. Diablo IV looks/sounds great and has a better story than III, but the actual game isn’t fun.
Btw designers on a video game are like professional architects. It’s not their fault if the building is full of ads or hard to navigate, that’s what the client made them do.
Designers are told what you design and present it to the producers and execs until they are happy with it. Executives making bad decisions are the only one’s you aren’t seeing in this wave of layoffs.
Some high level people are also leaving AB, so hopefully this can be an opportunity for AB to break out of the old mentality. I feel for all the people laid off though, the past year has been brutal.
This is the best summary I could come up with:
While Microsoft is primarily laying off roles at Activision Blizzard, some Xbox and ZeniMax employees will also be impacted by the cuts.
His influence will be felt for years to come, both directly and indirectly as Allen plans to continue mentoring young designers across the industry,” says Booty.
Booty says Microsoft will be “shifting some of the people working on it to one of several promising new projects Blizzard has in the early stages of development.”
Microsoft completed its $68.7 billion acquisition of Activision Blizzard in October, following 20 months of battles with regulators in the UK and US.
Former Activision Blizzard CEO Bobby Kotick stepped down at the end of December, with Microsoft not appointing a direct replacement.
The software maker is due to report its fiscal Q2 2024 earnings next week, which, for the first time, will include results from the impact of the Activision Blizzard acquisition.
The original article contains 397 words, the summary contains 149 words. Saved 62%. I’m a bot and I’m open source!