Like where is the goto psych/CS UI 101 class/book/YT that over simplifies but grounds someone with no background or previous knowledge? Maybe something like the “Blender Doughnut” of great UI design?

I’ve changed UI twice with an app recently. I have a slight intuitive grasp of what I don’t like, but I lack the language and depth in this niche to express the emotional response well. I have no clue where to start with my own designs if I ever felt motivated to create one.

  • taladar@sh.itjust.works
    link
    fedilink
    arrow-up
    38
    arrow-down
    5
    ·
    9 months ago

    If there was hard science behind UI design they wouldn’t totally redesign everything every couple of years.

    • morrowind@lemmy.ml
      link
      fedilink
      arrow-up
      26
      ·
      9 months ago

      There is a decent amount, these companies just like to ignore it. Problem is, boring familiar design is best design, but that’s not what gets the interest and jobs

      • jws_shadotak@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        15
        ·
        9 months ago

        It’s not just that companies like to ignore it, it’s also that they have incentive to make shitty UI if it means they’ll make more money off it (e.g. intentionally showing things in searches that people weren’t looking for in the hopes that they might click/engage/purchase)

        • MonkeMischief@lemmy.today
          link
          fedilink
          arrow-up
          2
          ·
          9 months ago

          “Check this box if you don’t not want to be on our mailing list and don’t not agree to us selling your data to third parties.”

      • Luke@lemmy.ml
        link
        fedilink
        English
        arrow-up
        10
        arrow-down
        1
        ·
        9 months ago

        We ought to stop calling it UI when it’s not meant to benefit the user anymore. A lot of changes are probably more accurately called VCI because they are dark patterns meant to benefit the VC instead of the User.

        • Hexarei@programming.dev
          link
          fedilink
          arrow-up
          4
          arrow-down
          1
          ·
          9 months ago

          This is such a weird statement given UI refers to what the user interfaces with, dunno what wacky drugs you’re on friend

          • Luke@lemmy.ml
            link
            fedilink
            English
            arrow-up
            1
            ·
            9 months ago

            I see what you mean, I could have phrased it differently. What I meant is that the interface is no longer designed to serve the user (even though the user is using it). The purpose of the interface of a lot of things has shifted from being user focused to exist entirely to serve the interests of the VC (venture capital, e.g., investors) behind the product. It is literally an interface for the investors to generate more money, not for the user to accomplish their tasks better.

    • TherouxSonfeir@lemm.ee
      link
      fedilink
      arrow-up
      7
      arrow-down
      1
      ·
      9 months ago

      iOS has looked pretty much the same since 2009, adding additional features, but keeping most of the stuff the same