• p5yk0t1km1r4ge@lemmy.world
    link
    fedilink
    arrow-up
    13
    arrow-down
    24
    ·
    edit-2
    8 months ago

    …do you know how modding works? This will 100% break our mods, it’s going to be a new version and new version patches ALWAYS kill mods, that’s how it works

    Edit: And would you look at that? The update killed a shitload of mods, just like I said it would.

    • Instantnudeln@feddit.de
      link
      fedilink
      arrow-up
      23
      arrow-down
      5
      ·
      8 months ago

      Mods don’t care about a higher version number. They break if the stuff that got modded is changed. So mods that dont touch any of the updated stuff wont break. I was able to keep using mods of old versions in other games often already. Not every mod has to break everytime.

      • extant@lemmy.world
        link
        fedilink
        English
        arrow-up
        10
        arrow-down
        2
        ·
        8 months ago

        The game uses archive files to package the game files and if one file changes then that breaks all the mods, and since there are several key files it essentially breaks that entire category of mod. So they aren’t as crazy as they sound even if you are correct.

        • PoolloverNathan@programming.dev
          link
          fedilink
          arrow-up
          1
          ·
          8 months ago

          If applying a patch extracts and repacks the archive, then unrelated files can definitely be changed. See for example Minecraft jarmodding, which is just merging two zips.