nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'www.pcgamer.comexternal-linkmessage-square28fedilinkarrow-up1188arrow-down14
arrow-up1184arrow-down1external-linkPalworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square28fedilink
minus-squareAdrianTheFrog@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoIt’s “set realistic playercount expectations”, not “we should shut our games’ servers down earlier”
It’s “set realistic playercount expectations”, not “we should shut our games’ servers down earlier”
Oh. Well that’s fine.