nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agoStar Wars Outlaws director agrees the early instant-fail stealth missions are "incredibly punishing," and Ubisoft is easing the pain with a patch coming "maybe in 10 days"www.gamesradar.comexternal-linkmessage-square15fedilinkarrow-up172arrow-down12
arrow-up170arrow-down1external-linkStar Wars Outlaws director agrees the early instant-fail stealth missions are "incredibly punishing," and Ubisoft is easing the pain with a patch coming "maybe in 10 days"www.gamesradar.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agomessage-square15fedilink
minus-squareBigFig@lemmy.worldlinkfedilinkEnglisharrow-up2·4 months agoNot a single one, map points are discovered and marked as you approach them, otherwise they are question marks on your compass and nothing else, the map itself is empty until you fill it in
minus-squareMaggoty@lemmy.worldlinkfedilinkEnglisharrow-up1·4 months agoOkay, just as long as you don’t have to play a climbing mini game every time you want to expand the map.
Not a single one, map points are discovered and marked as you approach them, otherwise they are question marks on your compass and nothing else, the map itself is empty until you fill it in
Okay, just as long as you don’t have to play a climbing mini game every time you want to expand the map.