FlumPHP@programming.dev to Gaming@beehaw.org · 1 year agofirst major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more.baldursgate3.gameexternal-linkmessage-square130fedilinkarrow-up1287arrow-down10
arrow-up1287arrow-down1external-linkfirst major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more.baldursgate3.gameFlumPHP@programming.dev to Gaming@beehaw.org · 1 year agomessage-square130fedilink
minus-squareMrderisant@lemm.eelinkfedilinkarrow-up6·1 year agoWell a few but it’s actually operational and didn’t require a patch be downloaded on day 1
minus-squareacastcandream@beehaw.orglinkfedilinkarrow-up3·1 year agoIn the AAA game space, yeah, that’s pretty standard fair. I bet you not a single game has launched, well polished or otherwise, that didn’t squash upwards of 1000 bugs in the first few months. 
minus-squareandrai@feddit.delinkfedilinkarrow-up1·1 year agoMost of that number comes from some visual glitches or other minor stuff you might not even notice if you encounter it. You can read through the entire list and it’s mostly stuff like “fixed random skeleton dropping unspoiled food instead of rotten food”
Well a few but it’s actually operational and didn’t require a patch be downloaded on day 1
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You’ve never seen my code
In the AAA game space, yeah, that’s pretty standard fair. I bet you not a single game has launched, well polished or otherwise, that didn’t squash upwards of 1000 bugs in the first few months. 
Most of that number comes from some visual glitches or other minor stuff you might not even notice if you encounter it.
You can read through the entire list and it’s mostly stuff like “fixed random skeleton dropping unspoiled food instead of rotten food”