Arc Raiders had a free playtest this weekend, and some players are arguing that the game needs a PvE-only mode. In the game players are tasked with scavenging resources from an open map infested with enemy robots alongside other players, with players not in your group effectively being another type of enemy. This, of course, has some players saying that fighting enemy robots is enough, that they don’t need the extra stress of having to fight off other players too. The pro-PvP players are, of course, saying that this is what the game is, and if you don’t like it you should go play something else.
It’s not like that’s never been done before. Sea of Thieves is another PvPvE game, and not too long ago it too got a PvE-only mode.
What do you say about this? Should a game that wants to be both PvE and PvP also offer exclusive modes?
The devs said to this that the game before it was turned into a pvpve extraction shooter was just not fun. All of the mechanics now play into it. Its not as easy as “make pve mode”… the tension, the balancing, the goals of the game, the way you play etc. Everything is like a cog in the machine. You cant just change one value and it would still work. Arc is tuned to be a pvpve game for now. I think after launch they can for sure look at things. But its not that easy. And i personally am not a fan if people push devs too much away from their well thought through vision for a game. Same with first person. They explained the reasons for 3rd person but jet so many people still cry that they want 1st person. Its not that easy. The while game is designed as a unit. You cant just change those things because you personally prefer something to be different. Let the vision of the devs be for now. The game has not even released jet. Lets play it for a year or two and then revisit those ideas, see what could work and what not, is my opinion.