Valve spokesperson told Road to VR that they’re not promising to support stereoscopic 3D for flat games but they are looking into it.

The company further said it’s considering a system-level implementation that could display any stereoscopic 3D content, whether it’s stereoscopically rendered games, videos, or photos. Should the stereoscopic 3D feature be built, Valve told me it would “be our goal” to be able to display such content when streamed from a PC or rendered directly on the headset itself.

  • Drasglaf@sh.itjust.works
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    10 hours ago

    I had a Pico 4 VR headset for a while, and there’s this software called UEVR (I think that was the name) that lets you turn any Unreal Engine (I think 4 and 5)game into steresocopic 3D. It wasn’t plug and play and you had to tinker quite a bit, but it was doable. I played most of Trepang2 this way and it was great. This was done by a single person IIRC, I believe Valve could do something even better if they get to it.