Just to point out, LLMs are genAI. Lots of code editors provide code suggestions similar to autocorrect/text suggestions using AI. Strictly I doubt any game is made without AI. Not to say it can’t be deliberately avoided, but given the lack of opposition to GPT and LLMs I don’t see it being considered for avoidance in the same way as art.
So Awards with constraints on “any AI usage in development” probably disqualifies most modern games.
Code analysis and suggestion tools in many professional IDEs are not powered by LLMs, in the IDEs I use, there’s an available LLM that I’ve disabled the plugin for (and never paid for so it did nothing anyways). LLMs are simply too slow for the kind of code completion and recommendation algorithms used by IDEs and so using them is not “using genAI”
Just to point out, LLMs are genAI. Lots of code editors provide code suggestions similar to autocorrect/text suggestions using AI. Strictly I doubt any game is made without AI. Not to say it can’t be deliberately avoided, but given the lack of opposition to GPT and LLMs I don’t see it being considered for avoidance in the same way as art.
So Awards with constraints on “any AI usage in development” probably disqualifies most modern games.
Code analysis and suggestion tools in many professional IDEs are not powered by LLMs, in the IDEs I use, there’s an available LLM that I’ve disabled the plugin for (and never paid for so it did nothing anyways). LLMs are simply too slow for the kind of code completion and recommendation algorithms used by IDEs and so using them is not “using genAI”