From what u understood It’s a bit more complicated than that. Emulation is rather not illegal and in very thin ground.
From what u understood It’s a bit more complicated than that. Emulation is rather not illegal and in very thin ground.
And valid game keys so…
Same for me, started playing D2 at launch (No console sir wasn’t able to play D1). PvE only, PvP when cheese was possible.
Loved the game, the story, the great gameplay and shoot/power feeling.
Stayed in for years but, in indsight I played more and more because I felt I needed to instead of wanted to.
They started vaulting content with shitty excuses, made the game very hard for new players (best way to kill it long term), added monetisation and FOMO left and right.
FOMO finally burned me out before lightfall. Didn’t preco and that was the smart thing to do. This extension was simply scandalous: rushed, very poorly written, bad characters (and there wasn’t that much of them). It was hastly put together to be able to push final shape and it felt. Quite there and then.
On one hand I’m happy I stopped giving money to a Company that clearly didn’t give a fuck to both its players and employees.
On another hand it’s a shame because the game was good, art direction incredible, story - even if sometime badly narrated and complicated- was deep and great.
Edit: ah gambit was great, especially with a full team.
Yeah, completly agree with you.
I tried it again after a 10 years hiatus and… Forgot how good and game is and… how time consuming as well.
I stumbled upon an expression summarising it perfectly: EVE isn’t a video game, it’s a hobby. Requiring time and dedication.
It was fine during college, but now… Not anymore.
On their blog they explain they initially went for a reboot, but their editor refused to finance it and wanted “just” a remaster.
So they choose to do a remake instead.
Source: https://www.littlebigadventure.com/en/reboot-remaster-or-remake-the-answer/
I meant, it just makes things more complicated than “classic” RTS, making the pause even more helpful (giving precise order can be complicated, but I’ve only tried one control type out of two-ish)
Honestly during the campaign it’s really helpful.
Compared to the two previous games, this one require more micro management (or at least benefit from it).
And “other RTS games [requires micro management] as well, without pause”: indeed, but playing in full 3D/volume complicate things.
Edit: trying to rephrase for clarity
I’d be curious to see the sale results of the games while takeling the amount of console/PC present as well as the market size during the release year.
We might have surprise about results of all the games with these parameters.
Same here!
I had to get rid of the 2nd edition one year ago because of a contact/short issue. :(
So useful to know who was speaking in mumble/teamspeak when I had only one screen…
And the shortcut keys were useful at the time (I don’t have much use for them now).
Edit: I’ve seen the video and yes, I forgot how CLEAR the software was. It was extremely easy to set, set the shortcuts to work as you wanted.
The current new logitec soft/driver is an utter shit, buggy, extremely confusing (I gave up on trying to setup the backlight how I want it because how stupidly confusing the UI is) and crashing all the time.
Went back to it last month after a 10 years yatus.
Game still here, with a lot of changes since.
However, it’s still requiring a lot of time an commitment. And I realized that I don’t have either to give to a video game now.
I was Impressed by the Google traduction from Polish to English, the article was Was to read!
I played the first two, but not Arkham Knight.
I’ve heard a lot of good thing about the batmobile addition in it and would love to use this opportunity to test it out :)
Never touched the “shadow of…” license but heard a lot of good as well. Curious to try them out as well (even if batman probably more my thing).
Hadn’t had much news on bungie since I left Destiny when discovered the hybrid cashgrab/turd that was Lightfall. Reddit was my main source of info, so leaving it for Lemmy didn’t help.
I had no idea they went trough a massive layoff.
It’s a shame, most of what I had against D2 was clearly management-related and the team feelt so talented (Arts, Gameplay, story…).
Wow, never heard of this, thanks for sharing!
Ah they kept the graphical choice of Planetary Annihilation… Not my favorite (I know, purely personal taste).
Like the idea a lot thought. Could be fun to have a “two mans team” mode where you can split the tasks however you want (two different fronts with production and battle? One full production and one commander? Etc…)
Wasn’t Planetary Annihilation developed by Uber? I need to take a look a the kickstarter. Thanks for the share!
Would you have a link to these? I’m curious how Neil influenced the game.
Ah nice! So my old ways of doing things (alt in destroyer with 4 tractor beam and 4 salvager) seems obsolete now.
Why do a remake of the worst ES? Lazyness?
Bethesda, do a (good!) rework of morrowind, you cowards!
Ah that’s true, I realize it now that you put it your finger in it: ME2 is really a “let’s tour the universe” kind of story fleshing out the background of known races (and adding new ones) and places.
Love amplitude and the universe they spanned across their games.
I hope they’ll be able to make it work and continue creating great games. :)