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Cake day: June 30th, 2023

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  • I’m never buying another Logitech device again because that problem that happened with my G7 back in the 00s still happened with my G900 in the 20s.

    With my G7, I’d open it up when it started happening, and open up the switch to re-bend the metal piece to give it some spring back. Kept doing this until one day the plastic button that presses down on that metal part fell on carpet and was gone forever.

    With my G900, I said fuck it and just bought some better mouse button switches and replaced the left mouse button. Was actually kinda glad I needed to because the battery had become a danger pillow so I replaced that, too.

    But with the button issue existing for so long and being fixed by a part that cost a trivial amount compared to what I paid in the first place, you can’t convince me that Logitech isn’t deliberately using switches that fail quickly to drive up demand for mice.










  • Phone security should be such that nothing can connect or do anything on the phone unless the user allows access. Even for maintenance purposes, it should involve a physical key or something so that charging isn’t potentially giving access to anything on the phone. And have the phone pop up a notification when a connected device tries, so that this can be confirmed. Maybe even have phones give access to a sandbox to see what connected devices are specifically after.

    Though I do wonder if the average user would care if they plug their phone in their car and it tells them their car is trying to access their contacts, messages, and browser data. There’s probably a non-trivial amount that would respond by trying to give access because it must need that for a reason.




  • Actually, there is one thing that is an annoyance that I haven’t been able to resolve. I use dvorak as my main layout.

    Sometimes games get the keyboard right and keys are remapped to qwerty layout (and typing still uses dvorak). This case works better than on windows, since playing a game there either required the game itself to recognize keyboard layouts (best case), or remapping the controls (annoying case), or switching to qwerty (frustrating for typing because I’m stronger with dvorak now).

    But sometimes instead it does the opposite and remaps the qwerty bindings to dvorak. As in, even if I swap layouts, wasd are all over the keyboard instead of all together. I need to exit the game, swap layouts to qwerty on the desktop, then relaunch for controls to work properly (and then I can sometimes swap back to dvorak in game and they continue to work). Often, the next time I launch the game, I’ll forget to switch it but it will just work this time.

    And sometimes it behaves like windows did where I can swap the layout in game and keys change as you’d expect.

    I have no idea why it’s inconsistent between these three options or where the “preserve key location despite the layout” feature is even coming from. Anyone have any idea about this?


  • I upgraded my gpu this weekend. Shut down, switched the psu off, swapped the old one out and new one in, booted into bios no issue (to check if I has left pcie on auto or needed to update it), then booted into the desktop (fedora cinnamon). Bam, after login only saw wallpaper, no mouse cursor or other UI.

    Well, at least it’s kinda working. Time to figure out what’s going on. Terminal works. There’s some errors in the log but nothing to do with amdgpu or firmware failed to upload or anything. Software render just shows up as black screen. Reset my cinnamon session and boot back to the same thing. Fuck.

    Then I try moving my mouse way over to the right and it shows up! Oh right. I have my TV plugged in for streaming to it sometimes and it ended up defaulted to the primary display, so my main desktop was only showing up there (and it was off). Right click, display properties, swap my monitor to primary, disable the TV until I turn it on.

    This is about the magnitude of the average problem I need to deal with on Linux. Something isn’t working like I want it to, half the time it’s actually working but I misunderstood something or the default doesn’t match my intent and I need to adjust settings and then it’s perfect or close enough.

    Or the other problem I had yesterday, tried monster hunter world for the first time and it wouldn’t launch. Played satisfactory for a bit instead (new gpu is noticeably smoother yay), then did a quick search, found that a specific version of proton works, switched to that version and it played. That’s the first game that has had such trouble for me.




  • TAA looks worse than no AA IMO. It can be better than not using it with some other techniques that cause the frames to look grainy in random ways, like real time path traced global illumination that doesn’t have enough time to generate enough rays for a smooth output. But I see it as pretty much a blur effect.

    Other AA techniques generate more samples to increase pixel accuracy. TAA uses previous frame data to increase temporal stability, which can reduce aliasing effects but is less accurate because sometimes the new colour isn’t correlated with the previous one.

    Maybe the loss of accuracy from TAA is worth the increase you get from a low sample path traced global illumination in some cases (personally a maybe) or extra smoothness from generated frames (personally a no), but TAA artifacts generally annoy me more than aliasing artifacts.

    As for specifics of those artifacts, they are things like washed out details, motion blur, and difficult to read text.


  • TSMC is the only proven fab at this point. Samsung is lagging and current emerging tech isn’t meeting expectations. Intel might be back in the game with their next gen but it’s still to be proven and they aren’t scaled up to production levels yet.

    And the differences between the different fabs means that designing a chip to be made at more than one would be almost like designing entirely different chips for each fab. Not only are the gates themselves different dimensions (and require a different layout) but they also have different performance and power profiles, so even if two chips are logically the same and they could trade area efficiency for more consistent higher level layout (like think two buildings with the same footprint but different room layouts), they’d need different setups for things like buffers and repeaters. And even if they do design the same logical chip for both fabs, they’d end up being different products in the end.

    And with TSMC leading not just performance but also yields, the lower end chips might not even be cheaper to produce.

    Also, each fab requires NDAs and such and it could even be a case where signing one NDA disqualifies you from signing another, so they might require entirely different teams to do the NDA-requiring work rather than being able to have some overlap for similar work.

    Not that I disagree with your sentiment overall, it’s just a gamble. Like what if one company goes with Samsung for one SKU and their competition goes with TSMC for the competing SKU and they end up with a whole bunch of inventory that no one wants because the performance gap is bigger than the price gap making waiting for stock the no brainer choice?

    But if Intel or Samsung do catch up to TSMC in at least some of the metrics, that could change.


  • Tbf that could have been done by tenants who figured the landlord would use that damage to argue they should lose their entire deposit despite not costing nearly that much to repair properly.

    Not that it wouldn’t be plausible that the landlord did it themselves or hired someone who didn’t know what they were doing but were willing to do it cheap, like Ricky.