Soon the schizophrenics will become neuro-typical
Because people like pokemon that’s why.
There’s plenty of games with “edgy monsters” and I literally always forget them. But a fucking crab with a traffic cone for a shell? I will NEVER forget.
Besides the last franchise that tried to compete with Pokemon on top of adding the edgy monsters was Digimon and that’s…questionable at best.
I’m not a huge reader, ADHD ensures that. Also the now “traditional”(?) Anime/Manga art style leaves little to be desired for me. (It feels like the Times New Roman for cartoons) so I generally avoid most mangas. But I’ve enjoyed the fuck out of Junji Ito’s stories despite the disturbing imagery. But Tomi’s recurring character is great.
With how common the isekai the seems to go I feel like it’s become the “rouge-like” of literature though. It cropped up out of nowhere and now I’ve got middle aged men at my job referencing the word. Wild stuff
It also sucks if all the content is exclusively paywalled. I wouldn’t know what is or isn’t good without potentially wasting my hard earned money. I can’t even afford rent let alone a series of patreon services. I support creators when I can, but I refuse to be a fucking product for simply being poor.
Oh today I learned, TBH my information was probably out of date. But this is good to know. Definitely a step in the right direction even if more diversified public transportation options are better
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AAA titles are mostly re-optomized towards selling you more of the game, by withholding that game’s content and reselling it for more than they would’ve gotten.
This is partly a side effect of game value being mostly stagnant for years but also just greed in general.
Indie games have been a huge boon for me due to that, no bullshit, just a game; a fun game.
Literally, indie titles and games made by smaller companies (AA titles like Dishonored) have been the most fun for me to date.
I think games with grind are just annoying.
Like I love Minecraft but I will explicitly play to have fun and build things, my building resources come from what I gather around my area, you’d never catch me using concrete as a primary component in my builds for example.
But MMO level grind? Never. I just want games that respect my time
For sure! I said that a bit too bluntly and blanketed.
Old games especially are nice when it comes to difficulty. I will NOT play Half Life 1 on Hard, enemies just take too many bullets and that’s not fun. I always find modern action games are more dynamic and you can think smarter making higher difficulties encourage creative gameplay. But obviously I get that it’s not for everyone.
Sometimes I have to switch a difficulty a touch lower because I’m trapped in a horrible section or somehow ended up in a death loop, so I’m not bashing it at all.
Also RTS games for me I’ll generally avoid the hardest difficulties, but for skill based reflexive games? Gimme Nightmare :)
For sure, also I didn’t mean to so heavily handed state “playing on easy is the problem”
If you enjoy easy mode then by all means go for it, I didn’t mean to sound like a “Easy mode is for chumps” type of person, just in my own personal experience I’ve found higher difficulties/challenging games are more fun for me.
Especially for games with strong story elements, sometimes hard gameplay sours the experience. Just like strong story sometimes ruins games with great gameplay…looking at you DOOM Eternal.
Anywho, my only other suggestion would be trying different games you’ve never tried before.
Enjoy Indie Rouguelikes? Try a puzzle game, enjoy puzzle games? Try an arena shooter, enjoy survival? Try a horror game, etc. (I especially recommend horror, even if you suck with horror you can argue that’s a new feeling you don’t feel playing games, and overcoming the fear is a whole new dynamic should you experience it)
Niche genres that build skills as well, like rhythm games? Muah. What a breath of fresh air from the constant “run through hallway, shoot bad guy” routine.
Take a break, try something different.
Playing on easy instead of challenging yourself just go get through it is making the games worse for you in my opinion. Edit: This was a bit heavy handed, easy mode is fine I just meant to suggest harder difficulties
Weirdly I enjoy playing most games on hard or higher despite not having a ton of time. A level a day, of even every other day is fine. The game can wait for me especially in single player.
I would argue it’s a side effect of getting older.
Not that you’re growing out of games, but moreso that you’re spending more time working, and doing other life related things that gaming no longer feels productive of fun.
I’m working full time and take online classes, but I really love gaming still, I’ve just had to find games that respect my time, since my time is so precious to me right now.
I’ve grown to loath multiplayer match-based games because it’s the same thing over and over again with nothing to show for it, while things like DOOM, Skyrim, Dishonored, older assassins creed games, and various indie titles are all quick, fun, to the point and offer good stories that I enjoy.
I just can’t deal with round after round after round of the same thing. Or an MMO where it’s just “Do this for hours and hours to grind out this skill and that skill”
Like I want to play the game, not click 30,000 times.
Just switched over to the beta updates and that seems to have resolved the issue for me. Thanks!