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Joined 1 year ago
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Cake day: July 31st, 2023

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  • The problem with fosselize is that it’s currently bugged, and happens to precompile way more things than are needed, such as all workshop content that you might not have installed which takes a really long time + bloats up the shader cache in size. On anything that’s not low-end, it’s pretty much a waste of time since shader compilation is easily done on runtime.

    Some issues on the things I’ve mentioned that Valve hasn’t seem to have responded yet: bloat, time


  • Just as a PSA, the feature is currently somewhat bugged and really should be avoided. For anything that’s not a low-end PC, your machine can handle the compilation during runtime easily and do it much faster.

    For low-ends, it compiles so many unnecessary shaders (such as all workshop content that you might not even have), it often takes 10x longer to compile everything (which you have to recompile on every driver or game cache update) than just playing the game and watching a replay first or something.










  • Same as you, I was somewhat already leaning towards Linux but seeing Windows 10 EOL announced around 3 years ago and seeing what new “features” are going to be implemented to Windows 11, I decided to hop ship.

    The main reason for switch was privacy concerns, got redpilled by Mental Outlaw while he was still making regular Linux videos.


  • Commiunism@lemmy.wtftoMemes@lemmy.mlThis has to be a joke...
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    6 months ago

    I remember making a comment once on .ml about how a news source they linked isn’t too credible, with mediafactbiascheck as source for that claim (as the site had historically gotten their news wrong), and the comment got removed for “blogspamming” or something lmao

    There’s certainly a degree of powertripping going over there with the mods, and I do feel like this one is gonna be removed as well for “bigotry” against mods or something







  • There’s pretty much only two ways you can go about it in my experience:

    1. Fail forwards and try cobbling something together, constantly using search engines to fix errors or finding libraries or getting help with those libraries. One thing you’d have to figure out is an order of operations - what do you code and in what order, which might be tough for someone new but I’d say it’s well worth it.

    2. Find some tutorial to a project and try following it (those that have step by step guide on what you should do without letting you copy paste code), then using the knowledge you gain to do the way #1 above to hopefully have an easier time figuring out the order of operations, plan out your program and what you’re gonna be coding.

    Don’t think you can avoid getting hands-on and coding something up by yourself. General coding tutorials can only get you so far and are often harmful if abused too much (aka being stuck in tutorial hell).