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Joined 2 years ago
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Cake day: June 14th, 2023

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  • BTRFS has RAID built into the file system - instead of using MD you use BTRFS profiles which tell the system how to handle data.

    For instance

    • file system data (critical for the file system to function): raid1c3 which means 3 copies of core P file system data on 3 different devices
    • user data: raid1 (so duplicating all your data on two different devices)

    With this set up you could lose one device (of n, the total doesn’t matter), and not lose any data, and still be able to boot to recover with too much hassle.

    BTRFS does block checksums, can scan for bit rot and recover from it, and generally tries to make your data safe. It technically supports raid5/6 for user data, the issue is around unclean shutdowns and a potential write hole where you could lose data, but if your system has a UPS backup and is on a relatively recent kernel it’s not any more dangerous than MD raid5/6 as I understand it.





  • From a Linux command line it would be the command called arp, you need to add a static arp entry. I don’t know how that works on sense, but on Linux it would be something like arp -s IP MAC

    Maybe there’s a module in opnsense to help. The way I’ve done this before is using a machine connected to the same network at my target to wake up by logging into that machine and issuing the wake command.


  • WoL packets are usually sent to the ip broadcast address for the network as they’re not ip based. I don’t know if this would ever work well across networks. Can you do send the wol packet from the opnsense router instead? Does it work then?

    If you’re sending it to the IP of the server, it likely works soon after your turn the machine off because the ARP entry hasn’t timed out yet, but once it times out it won’t work anymore. The router doesn’t know how to get to the machine. You may be able to add a static arp mapping to get it to work long term.


  • All that yes. The Wooting One (original that uses IR light) let you use buttons to simulate controller axes, change how hard you need to press to activate, and add second functions to keys. It was an interesting idea but I found the gaming part the original keyboard to be only usable in a limited set of games as it’s not as sensitive as a controller stick, and as a keyboard it wasn’t great either. Hopefully V1 problems, I know they had through another version of the IR keyboard, and then came out with the Hall effect keyboard. I like the idea but never could get used to it, and when the spacebar was loose I retired it after fixing it.