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Joined 1 year ago
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Cake day: July 10th, 2023

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  • In agile development. You do a little, release. Otherwise it is too big and may never be done. The fact they committed resources to improve this is a positive. The hope is they build on it and add more options.

    However, if they get trashed for trying, they and many other companies may not try. Why spend money to get a bad reputation when the spending nothing creates less I’ll will to the company. That is ultimately the decision Product Owners and Designers will weigh up.

    I think for progress, the best approach is maybe “positive first step but more options are needed for non-bonary for this to really make players feel comfortable”.

    From a technical perspective, separating pronoun hard coding from the models gives more scope to give more options in the future, however, as someone mentioned, there is a lot of art work needed on assets and animations so the new shapes function the same in all cases.




  • “When I work I like to do my job and then relax.”

    They like to do it the other way around. They do nothing, then something. You do something then nothing. Why do you feel that your way has to b the right way and everyone else is wrong?

    Do your workload, and no more, and be fine with it, or move to another organisation with the same problem.

    The goal is for you to be able to understand that people in this world are different to you and that is fine. As long as you aren’t doing their job for them, it’s all good. If you choose to do that, it is on you.