Just a guy standing in front of the internet asking it to please not

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Joined 7 months ago
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Cake day: February 5th, 2025

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  • As with so many things, the barrier to entry has been lowered so far that literally anyone can have a go. And that’s good. But it does mean that the vast, vast majority of art is now being experienced by an audience of maybe 20 people.

    You can spend hours crafting a beautifully soundscaped podcast that truly gets to the heart of what you need to talk about. And ten people will listen to it.

    But I suppose it was ever thus. Someone would spend a year painstakingly working on a painting, getting all the details just so. And then it would sit in their studio because they had nowhere to display it, or no one to buy it.



  • Having just finished the first Death Stranding, I agree with you re: Kojima.

    Don’t get me wrong, the game is great; I ended up enjoying the delivery aspect more and more as it went on. But man, the story is…tough. The broad strokes of it are interesting, but I feel like the inertia of it got lost in the attempt to make it a multiple-hour open world.

    As a whole, the game is undeniably an incredible piece of work. While you’re immersed in it it’s wonderful. But when you stop to think about it for even a few seconds, it flakes away.

    And, like I said, while you’re playing, you’re really into it, you get to the end game, you ‘defeat’ the final boss. Then there’s the best part of 90 minutes worth of exposition to explain the parts of the story that weren’t explained DURING THE STORY. Never before have I played a game that had to put so much effort into explaining itself.

    But somehow it all works. The experience of playing it is excellent. Or maybe Kojima just has his own reality distortion field.


  • NMS came out on macOS around the same time I got my M2 Air. Being a huge 65daysofstatic fan, I played it for a bit when it first came out, but I didn’t have my own PC, so it was on my wife’s, meaning I couldn’t play that much.

    Anyway, I was stoked to finally be able to play it on my own computer and put hours and hours into it. But the thing I could never really shake is just how lonely it feels. I get that that’s part of the point, but after a while it begins to feel really quite oppressive.




  • Every operating system has steep learning curves and you will struggle with how it does things when first starting out.

    I’ve been using Linux seriously for almost a year now. I felt the same way as OP back in the beginning. It took me a couple of weeks to realise that it’s not so much that the OS is tricksier than macOS, it’s that I did all my stumbling around OS X when I got my first Mac back in 07, and now I know it pretty well. Sure, macOS has better guardrails, but it’s still worlds away from Windows.