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Joined 2 years ago
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Cake day: June 13th, 2023

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  • Just finished the Elden Ring DLC, which was overall still fun but felt overtuned at times. While I didn’t use any summons throughout the base game and initially tried to keep it that way, some bosses simply weren’t fun to learn anymore.

    Afterwards I dove into my backlog and started God of War 2018. I had pretty high expectations, given how beloved it is. Honestly, it’s fine at best - the combat is boring and the overall design can be summarized as AAA slob. Maybe it does get better, I’m not very far yet.



  • The main draw of xmonad is that you can modify pretty much everything, as the config itself is a Haskell file (the entire thing is written in Haskell). There are tonnes of modules to use, you can define your own window layouts and add whatever functions you can dream off - I haven’t seen any other window manager offer this kind of freedom (with the added joy of learning Haskell!).

    As for the second point, about half a year ago, they started doing exactly this. Rewriting xmonad for Wayland. Guess I’ll sit this one out.


  • I just set up xmonad because I was in the mood for change. Took about a week of tinkering a bit each day and I really like it. Afterwards, I was still in the mood for configs and looked at Wayland. There isn’t much progress on Wayland xmonad, so guess that has to wait.

    That’s a common problem I’ve been hearing for almost 10 now - the software support isn’t quite there yet.