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Cake day: July 8th, 2023

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  • Its even more mind blowing if you read the book. There are a lot more stupid things he does like becoming a wrestler, and an astronaut who goes on a mission in space with a baboon that he can speak with telepathically. They crash land on an uncharted island full of cannibals and they will only let him escape with their lives he he beats them at a game of chess. For whatever reason he has unlimited tries and after several years finally wins a game of chess, so they send him and his baboon on a raft and they eventually get found.

    Obviously these things very fortunately didn’t make it into the movie, but it’s super weird to me that someone read all of that and was inspired to make it into a movie anyway. Somehow it was actually a very good movie too.




  • As far as a moral compass goes, I wouldn’t give any money to SoundCloud. Much like YouTube, anyone can create an account and upload music. Obviously if you upload popular copyrighted music, it will likely get taken down quickly. But the less popular it is, the more likely it’ll go under the radar if someone uploads music that isn’t theirs. If you don’t pay for premium, then that music will have ads playing between tracks. The creator of the music won’t see any money from it, I doubt the uploader would either. As it currently stands, SoundCloud profits from stolen music. Personally I feel better pirating music than I would paying for a SoundCloud premium. I honestly don’t understand how GrooveShark got shut down back in the day, yet SoundCloud got to keep running. They are damn near the same exact service.









  • They also reused Pyramid Head. Silent Hill 2 became so iconic in the series that they just brought things specific to James’s experience into other games. There’s been a lot of criticism of that, but also a lot of fans dont seem to mind. Even the original designer of Pyramid Head was disappointed that the character was reused in later games because he designed the character to appear as a manifestation in James’ mind specifically and so the final design was based on James himself. I personally still enjoy the later games myself, but after all of this was pointed out to me I can’t not see it when playing the games or watching the movies lol


  • I liked the movie when it came out and can still enjoy it today. I think the monsters are some of the creepiest in any horror movie. The janitor scene gives me nightmares. However, there was a lot of fan service that didn’t need to be included. Yes Pyramid Head is the most recognizable character in the series, but he really served no purpose being in the movie. Also, the design of the nurses being “sexy” doesn’t make sense. They were designed that way for James in the second game. That was how he saw them. I think they did a really good job for what they managed to pull off from that movie though. I hope they do well with the new one.


  • I agree games often come with features that are worthy of complaint. I really don’t think the parry feature that this author speaks on is one of them though. At least not in their given examples. I’ll admit I have not yet played Clair Obscur, but the other example given was of Dishonored, a game the author claims is beloved to them. I’ve played Dishonored 1 and 2 several times over. It is an extremely re-playable series because it offers players a multitude of ways to go about each mission. The parry feature of that game is in no way necessary for many play styles. Forgetting the fact that you can play through the game as a pacifist, parrying isn’t even necessary if you wanted to charge every enemy head on as a blood-thirsty maniac.

    The author talks about i-frames and hitboxes as if those concepts can’t enter into a conversation with casual gamers. Its ok, if you want to play a game that doesn’t require a lot of thought when it comes to those two things, but there are tons of games that fit that bill. Even ones that have parry mechanics like Batman and Spiderman games. It’s the equivalent of saying that double jumping is a bad mechanic because its not physically possible in real life, so it doesn’t belong in video games… Oh wait the same author said that too! Under a picture of Elden Ring of all games!

    tldr; The author specifically complains about 100% optional mechanics that in no way affect one’s ability to play the game otherwise.