Assassin’s Creed is the best example I can think of. It added a store to literally buy gear. Also see like every MMO. This one is more of a reach, but I’d also say something like Hunt: Showdown falls victim to this, as it would be awesome if you could see a hunter and know their “power level” by the cosmetics.
Horizon, both ZD and FW, are a modern example of having gear progression that exists and isn’t ruined by microtransactions
The main issue with YouTube premium is the price, I can’t imagine that they’re making anywhere near $14 a month from showing me ads that I never click on. I’d love to see a breakdown, including how much is subsiding free users, how much is going to creators, and how much is going into the pockets of shareholders.
I think like most if not all of the people I know would easily pay $5 dollars for premium