

Evoland games are a neat commodity. The whole “game grows in complexity” gimmick is pretty well done, and their chock full of references to games of the past. Definitely not the peeps I’d expect to make a massive space game that was actually good though.
The key for me has been finding a job I don’t hate, and I don’t have to take home with me. Don’t get me wrong, I don’t LOVE my job, it’s not what I’d like to do for the rest of my life or anything, but it’s decently manageable most days and I don’t have any outside of hours responsibilities.
As an added bonus, I’ve always been a second shift person ever since highschool and it still works in my life right now. This allows me to spend the hours I have the most energy at home doing what I actually enjoy like my hobbies and such.