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Joined 4 months ago
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Cake day: January 18th, 2025

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  • So basically your argument is, if you don’t like the gameplay loop, they force you to pay?

    Lol no, I’m saying if you do like the gameplay loop, you will eventually get trapped in it. The more you play, the more time-gated walls you hit in the daily grind, and the more time-gated ceilings you hit in the weekly/monthly grinds, all while the game is designed to hook right into your dopamine reward system and never let go. Want to play more? Better cough up some money! Finished your dailies? But today’s the last day, time is running out on the banner! Cough up some money!

    Oh, lol, you don’t see it? The fact that there is an entire model type called “short female” with eight (edit: ten!) characters… but no short males? “Modestly dressed” lmao they’re like 60% exposed skin, short shorts and skirts.

    And oh, right, there are some “modestly” dressed children that look like children, and act like children… but coincidentally several of those short female models who aren’t modestly dressed fall under that “I look exactly like the children but I’m not! I’m actually an adult! Or even an immortal” lolicon trope.

    It’s. Fucking. Gross.


  • The only thing spending money is good for is specific characters and weapons, none of which are required, and you can absolutely save up from playing for free and get almost any of those characters/weapons without spending a dime.

    This is dramatically underselling the gacha loop. There is absolutely a ceiling for F2P content, where grinding to progress becomes unbelievably time consuming.

    It’s deep in the game, I’ll grant that, but that’s the point - like every mobile game, you’re meant to get completely hooked on the progression loop with fast early rewards, then each loop drags longer and longer and longer until you either have to abandon the game entirely or start P2W.

    It’s not that hard to get characters and items, but the FOMO system is ridiculous. Just invested all the grinded resources you had to mercy pull a character you’ve had your eyes on? Guess what, the next patch just launched an even better character, or the next banner brought back a 5* that is so meta for your team comp that getting that character will exponentially increase your damage output.

    Now you have a limited amount of time to grind all that shit again, or let the banner pass and wait for that massive improvement to your team comp to be available some months/years into the undefined future.

    And actually upgrading those items and characters to be useful in late game content?

    Time to fork over $$, or at least dozens of hours grinding out dungeons that you can only play on certain days and with a limited number of the same daily grind resources that are required for every different type of progression from level ups to ascensions to gold to skill upgrades… the same materials that you can also buy. And each time you progress to the next “level”, the cost (and time needed to pay it) increases exponentially.

    Basically, the “good” parts of Genshin are specifically (and very effectively) designed to increasingly consume your time or your money. There is nothing “good” about it because it’s all just a massive investment in stealing away your life or your life savings.

    They didn’t make all that awesome content for you to have fun - they made it so that you don’t notice when your brain starts telling you “I’ve put hundreds of hours into this game, $5 is totally worth all that time… just $20 and maybe I’ll get that character or skip the next 30 hours of grinding… if I spend $100 I’ll get all the stuff I want at a discount, and then I won’t have to grind for awhile… except I still need to keep progressing and now that I’ve skipped ahead by investing money, the gacha loop is even more punishing now, but I’m locked in an ever spiralling sunk cost fallacy now”

    And yeah, don’t even get me started on the sexualization. What the actual fuck.




  • It predicts the next set of words based on the collection of every word that came before in the sequence. That is the “real-world” model - literally just a collection of the whole conversation (including the underlying prompts like OP), with one question: “what comes next?” And a stack of training weivhts.

    It’s not some vague metaphor about the human brain. AI is just math, and that’s what the math is doing - predicting the next set of words in the sequence. There’s nothing wrong with that. But there’s something deeply wrong with people pretending or believing that we have created true sentience.

    If it were true that any AI has developed the ability to make decisions anywhere close to the level of humans, than you should either be furious that we have created new life only to enslave it, or more likely you would already be dead from the rise of Skynet.



  • It’s because he was internally fuming about the incoming messages on screen.

    He does a lot of really unnecessary kiting but when the messages talk about trans rights and tell him he has no real friends and will die alone, you can see that he stops fighting and runs as far as he can from the boss. Then he stops and opens the chat box for a second - as if to try to respond, but he can’t quick reply because the JFK/Israel message was the most recent - before the boss arrives and he gives up and returns to the fight.

    It’s also why the instant he lags he quits. You can see the connection catches up and he’s still alive but no longer playing.

    In other words, Musk’s childishly named character died because his ego was absolutely tearing him apart. He couldn’t think or focus when confronted by messages about how pathetic he was, and his failures as a father. He wanted the stream to end so badly that he was willing to blame his own product as the excuse.