It’s always worthwhile to learn new things!
And programming is a tool, so it’s typically made to be clear how to use it, although of course people will differ on what needs to be clarified the most.
My experience is that there’s way too much discussion in what tool to pick, it doesn’t matter that much and almost all of the common languages will allow you to do all the things. And even though some will be better adapted for certain applications, it’s easy to pick up the new tool when relevant, and you’ll be that much ahead by being well versed in one.
As for how to learn, I find that you kind of need to figure out the basic syntax in each language (loops, conditionals, output, memory management, typology, lists, function calling, maybe classes/libraries if you’re fancy), and then start doing projects.
A nice intro for C# is the C# Player’s Guide by R B Whitaker, using some gamification and storytelling to get you through the basics, and even leave you prepared to tackle your first projects (by practicing design philosophy, how to break down projects, etc).
Otherwise, Python is a lot of fun, it’s made to be very easy to jump into, and then it’s fully featured to do anything you’d like it to. Unfortunately all my resources for it are in my local language, but it has many many users so I’m sure there’s great resources to be found in your own language.
But, but… Dragging things out forever in court is his only move?