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Cake day: March 8th, 2024

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  • Ah. That’s more of an accessibility issue than an advertising issue, then. I imagine even without ads a bunch of modern websites expecting higher resolutions and smaller scaling factors will look cramped.

    I was not kidding before, if you have vision problems that don’t play well with desktop views, mobile versions of websites tend to be a LOT friendlier to large text sizes. Have you tried setting your browser to a vertical window and calling up the phone version? On Firefox at least you can set the resolution of the phone you’re emulating and zoom it all the way up. The setting is buried in the developer tools, but there are tons of tutorials out there (TLDR, press F12, look for the button that looks like a tablet/phone). I’ll try to add an image of what it looks like on my device for the site you shared.


  • What resolution are you browsing at? I have a hard time showing that ad at all in my setup, but I’m not even at 4K and I get a HUGE picture of the rocket in question and still see more text than you show in the screenshot. That’s what? 720p?

    I man, don’t get me wrong, ads are annoying, there’s a reason why I have so many layers of blocking I couldn’t even shut them all off to test this, but you seem to be browsing at what I’d call… legacy resolutions. You’d almost be better off twisting that screen 90 degrees and asking for the mobile version. Or, you know, you could lower the UI scaling in your display settings.



  • Sure. Maybe? The Deck isn’t that expensive, and despite being relatively limited runs it definitely has some benefits from scale. For one it’s a custom APU, so you have to assume there’s a specific deal with AMD.

    Valve is certainly a first party that benefits from software sales primarily, so it makes sense for them to go to some lengths to invest in bringing people over, but I’m not sure that they are actively subsidizing the Deck, the price seems pretty reasonable. I’m sure they don’t make a ton of money from it, though, so they definitely get to thin those margins up a LOT compared with the pure hardware manufacturers, let alone with the tiny companies making handhelds one at a time.



  • I find this train of thought weird, because these are all niche devices.

    It’s strange to hear that there’s no demographic for boutique handhelds at the same time any mention that the Switch sold an order of magnitude more than the Deck gets a dozen responses that the Deck is “experimental” or “a first try” or “not competing directly”.

    And hey, all that’s true. The Deck will never move 150 million consoles or sell 5 million in a week. There’s value in limited run hardware that does things that aren’t mainstream propositions alongside the “let’s get every kid to get one of these from their grandma” devices.


  • This is just… not true?

    The Deck ranges from 420 to 680. The Legion Go S is 520, right in the middle of that. The Z1 Extreme ROG Ally is 670, right in line with the top of the line Deck (and noticeably more powerful). The Switch 2 is 470, on the cheaper side and also a fair bit beefier.

    This article is arguing that having next-gen chips in boutique devices for 1K is a) a new development, and b) a bad thing. It is neither.

    Before the Deck went mass market with PC handhelds they would routinely be a lot more expensive. The original Ayaneo was between 800 and 900 in 2021. The Pro model went up to 1200.

    I want those things to exist. I want GPD to cram a Strix Halo into a handheld with a removable battery. I want Ayaneo to build a dual screen clamshell. I want Odin to slap a Xbox controller around an iPad. I want them to make a dumb console that spits out its buttons so you can flip them around. I want vertical handhelds. All that kooky weirdness is experimenting with new form factors and parts in ways that will move the segment forward. Without Ayaneo, Odin or GPD being dumb enough to cram a laptop into a handheld there’d be no Steam Deck in the first place.

    Let the people who like weird hardware dump a grand or two into those weird things and that’s how you eventually get a comfortably priced for-the-rest-of-us device from Valve or Asus that takes the ideas from those that work.


  • I don’t have much to disagree with there, frankly. I mean, I like GoW 3 less than you do. I’d genuinely play the Ninja Theory DMC, if I’m honest, but at that point we’re splitting hairs.

    To be clear, I don’t hate these games, I just don’t like them much and generally don’t play them on purpose. We’re coming at it from different angles but meeting pretty much halfway.


  • They definitely moved towards… I’m gonna say better references later in the franchise.

    Still, there’s also a reason they moved to a whole different genre.

    GoW’s core combat premise is that you have absurd range and can deal damage in a wide arc. It was REALLY hard to tighten that all the way via iteration while keeping the way the game plays.

    GoW 3 was a huge step above its predecessors in setting up big standout setpieces, and it played… I’m gonna say “better”, but it was still limited by the core framework of the series so far, and my argument is that framework was fundamentally flawed.


  • I don’t particularly love the floaty, sloppy “just put some damage in this 180 degree arc” basis of the combat system much. I am also not at all on board with most of the early teenage edgelord narrative stuff in there. Maybe I was a bit too old by the time these came out.

    The Harryhausen references are neat and some of the boss fights are cool set pieces that did set some of the groundwork for later AAA action games, but I would much rather spend time in the more expressive, free-flowing Devil May Cry side of things if I’m going for snappy, precise combat… or all the way into Musou slop, I suppose, although I’m not much into that, either.



  • Yeah, I’m gonna say this person doesn’t hate to keep knocking on Veilguard, because that seems to be the one example they can bring up. I mean, there’s a cursory name check of Dawntrail, but otherwise… yeah, not sure what games this is talking about other than Dragon Age.

    Clair Obscur didn’t do that. It went to absolute pains to not do that, in fact, to the point where I find the deceptive twist-building a bit over the top, in retrospect. I wouldn’t accuse the CDPR games of going that route. Baldur’s Gate does overexplain often, but in their defense the game has a million characters, plot points you go through out of order and a runtime in the hundreds of hours, so I wouldn’t change that.

    What else is even doing this? I feel like we’re back in “AAA sucks” territory where AAA stands in for “this one game I didn’t like”. Writing in games runs the gamut. I would struggle to find a single defining thing to praise or criticise across the board.


  • I’m struggling with this question, because these days I almost do that backwards. I will get a game and ask “what’s the device I’d like to use for this”?

    I mean, I’ve been playing a fair amount of Monster Train 2. I have no interest in sitting at a desk for that, or to put it up on a massive screen. Been playing a bunch of Tetris the Grand Master, which is not a great fit for a heavy handheld. Donkey Kong Bananza? Mostly TV, felt off on the handheld screen.

    I think when you go back to emulation there’s a bunch of games that are deceptively better on the go. That was the Switch’s original party tirck, right? Hey, turns out Mario 64’s short star runs are a great fit for sitting on the toilet. Who knew? Random JRPG being played one-handed on a tiny Android device? Surprisingly decent.

    But at this point software is just this weird blob, I just pick a controller/device combo that fits for each game.




  • That’s always the problem with escalation wars on this sort of thing.

    Incidentally, I saw reports today about the fallout of the regulation in EU press. One highlighted as a success of the measure that traffic to the top porn sites from the UK had dropped by about half (which shouldn’t have been the case if only underage users were blocked anyway). It proceeded to flag all the EU countries prepping similar regulation.

    In their defense they also reported further down the article that VPN usage had skyrocketed and traffic to smaller, less safe sites that had just ignored the regulation had gone up a lot as well. I’m sure that’s unrelated, though.



  • The OLED has a bunch of upgrades over the base model that aren’t obvious. It’s really worth the splurge.

    Other than that, don’t get too caught up in the hyperbole and expect to play things mostly up to the PS3/360 generation AAA and indies. Newer games will run sometimes but it’s often not worth the hassle. There are exceptions, particularly in games that have specific issues in other platforms, but… you know, it’s a 3 year old handheld, keep your expectations in check.