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Cake day: July 26th, 2023

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  • I think it’s more to do with that if the collective workers vote to become a union or not, and succeeds in that vote, then the owner/company must recognize them as the union and engage in negotiations as such.

    If the vote of the workers fails to choose to unionize…well usually that means the people who tried to organize it get fired because there’s no union




  • OneOrTheOtherDontAskMe@lemmy.worldtoMemes@lemmy.mlGame difficulty
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    8 months ago

    I agree in that it doesn’t need to be required, but I think you’re leaving money on the table and intentionally limiting who can experience the art you’re trying to share with the world.

    You don’t HAVE to include more than the basic colorblind option and maybe some extra visual cues, but games that go farther and allow more people to enjoy their product are better products for it.

    Souls games are great. I don’t want to ‘get gud’ so I haven’t bought one ever, and with no difficulty drop I probably never will. I don’t have time for that. It’s not a bad game because they don’t have features to make it more accessible to me, but it COULD be a better game if they did.












  • I think they’re saying it’s an issue specifically in reference to how employee wages have grown in comparison. If we look at previous decades, you’ll see that CEO and other executive level pay has increased substantially, and has absolutely left employee pay in the dust. That isn’t to say people shouldn’t be paid more for a good or important job, but we should probably be keeping a watch to ensure those with plenty don’t take even more from those with little. And if those at the top are taking more, historically, than their fair share, then that needs brought in line.