Just your normal everyday casual software dev. Nothing to see here.

People can share differing opinions without immediately being on the reverse side. Avoid looking at things as black and white. You can like both waffles and pancakes, just like you can hate both waffles and pancakes.

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Joined 2 years ago
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Cake day: August 15th, 2023

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  • Honestly, Ark was so close with that aspect with the Obelisks. It would have been so cool to allow for char based PvP toggle (meaning when the char was made it had a setting if it was PvP or PvE), then allow for the Obelisks to teleport you to the designated PvE vs PvP zone. Have PvE invisible to PvP and if the structure is owned by a player in the other zone, it doesn’t exist. Have a designated spot on the map accessible like the boss arena system that allows PvE and PvP players to mix and mingle/fight if they wanted to.

    This would allow for using the same map for both modes, so lower system resources, it’s just the structures itself only show for players in the same PvP mode. So a base could exist in the same location on both PvP and PvE and the two modes would be non the wiser.



  • Yea, but I’m still not interested in spending money on a game without PvE modes. If it requires me to enter a PvP area, I’m not interested regardless of the amount of time I can spend in PvE only areas.

    Honestly, I liked how runescape did PvP areas, you didn’t have to enter them, you could obtain the material via other means like the grand exchange. This is a good way of doing a PvPvE without hindering your PvE audience. How dune did it was more of a slap to the face, since its a small area thats shared with everyone that wants PvE and PvP, requires entering PvP areas to get to and has a limited resource so on congested servers it’s a big nuisance. it felt like more of a “this can say we tried” than an actual implementation.


  • the implication of that is weird to me. I’m not saying that the horse is wrong, but thats such a non-standard solution. That’s implementing a CGNAT restriction without the benefits of CGNAT. They would need to only allow internal to external connections unless the connection was already established. How does standard communication still function if it was that way, I know that would break protocols like basic UDP, since that uses a fire and forget without internal prompting.




  • They don’t /have/ to, but I will say if they don’t it removes any chance of me ever buying it.

    I was up and ready to buy Dune launch week, but then I noticed there was no full PVE mode and I had no way of creating a PVE environment by self hosting or by other means. This blew all interest I had in the game.

    To me it makes logic sense that a studio that offers a PvPvE should offer a PvE experience as well. The framework is basically already there, and in some cases won’t even require more resources to do. In the case of Dune they could easily have made PvE use the same servers, but have players marked as PvE invisible to other players not in the party, or give them a ghost effect to people not in PvE mode so they know not to try and fight them.

    Any studio in my eyes refusing to acknowledge the casual non-pvp group are just throwing money away. I have easily dumped 100$ into both Ark SE and minecraft with how many times i’ve purchased them for different platforms, and these are just the ones I can think of off the top of my head. I would have never have bought either if they lacked the ability to go PvE only.


  • I haven’t used a guide aside from the official getting started with syncthing page.

    It should be similar to these steps though, I’ll use your desktop as the origin device.

    1. install syncthing on all devices you want to be syncing with
    2. on your desktop syncthing page, click “add remote device” and add the device ID of your phone(found on your phones syncthing app), you can also add any other device you want to have communications with (you will need to approve this action on the phone as well so be on the lookout for a notification)
    3. make a backup of your current keepass file just in case these steps shouldn’t cause files to change but, since the end goal is syncing two devices that you have mentioned have differences with files with the same name better safe than sorry
    4. create a keepass share on one of the devices (the folder path of this file should be wherever your keepass file is stored on your device. If this file is in a folder with a bunch of other files, you may want to move the file to it’s own subfolder or you will end up sharing all of the files in that path)
    5. under file versioning chose what type of file version control you want. I prefer staggered since it when a remote device changes the file it moves the old file to a folder, and then deletes them according to the settings
    6. at this point you should double check the name of your mobile devices keepass file name, if its the same as the name of the db on the desktop, you should rename it prior to continuing. Keepass should be able to detect a file conflict and rename it on it’s own but, better safe than sorry.
    7. share the folder with the device you want to sync it(your phone in this case)
    8. Your phone should get a notification that a device wants to share something with it. Approve it, be careful not to clear it because it’s a pain in the butt to get that notification back if you accidentally deny or swipe it away, the mobile app isn’t /amazing/ with it’s UI (but it has gotten better)
    9. once approved configure it to where you wanted the file to be on your mobile device.
    10. You should be done at this point. Syncthing should be automatically syncing the keepass files between the two

    Some things you may want to keep into consideration. Syncthing only operates when there are two devices or more that are online. I would recommend if you are getting into self hosting a server, having the server be the middle man. If you end up going that route these steps stay more or less the same, it’s just instead of sharing with the phone, its sharing with the server, and then moving to the server syncthing page and sharing with the mobile. This makes it so both devices use the server instead of trying to connect to each other. Additionally, if you do go that route, I recommend setting your remote devices on the server’s syncthing instance to “auto approve” this makes it so when you share a folder to the server from one of your devices, it automatically approves and makes a share using the name of the folder shared in the syncthing’s data directory. (ex. if your folder was named documents and you shared it to the server, it would create a share named “documents” in where-ever you have it configured to store data). You would still need to login to the server instance in the case of sharing said files to /another/ device, but if your intent was to only create a backup of a folder to the server, then it removes a step.

    Another benefit that using the server middleman approach is that if you ever have to change a device later on down the road, you are only having to add 1 remote device to the server instance, instead of having to add your new device onto every syncthing that needs access to that device.

    Additionally, if you already have the built in structure but it isn’t seeming like it is working, some standard troubleshooting steps I’ve found helpful:

    • if trying to share between devices, make sure that there is at least two devices that are connected as remote devices active in order to sync
    • If above is true, make sure the folder ID’s are the same between both devices. that is how syncthing detects folders that should be sync’d
    • If also true, make sure the devices are being seen as online in remote devices. If it isn’t showing as online, the connection is being blocked somewhere, verify you don’t have a firewall or router blocking it somewhere.

  • Keepass is a great way of password management, I use keepass as well. I also use syncthing to sync my password database across all devices and then I have the server acting as the “always on” device so I have access to all passwords at all times. Works amazing because syncthing can also be setup so when a file is modified by another device, it makes a backup of the original file and moves it to a dedicated folder (with retention settings so you can have them cleaned every so often). Life is so much easier.

    For photo access you can look into immich, its a little more of an advanced setup but, I have immich looking at my photos folder in syncthing on the server, and using that location as the source. This allows me to use one directory for both photo hosting and backup/sync


  • I hard agree with this. I would NEVER have wanted to start with containerized setups. I know how I am, I would have given up before I made it past the second LXC. Starting as a generalized 1 server does everything and then learning as you go is so much better for beginnings. Worst case scenario is they can run docker as the later on containerized setup and migrate to it. Or they can do what I did, start with a single server setup, moved everything onto a few drives a few years later once I was comfortable with how it is, nuked the main server and installed proxmox, and hate life learning how it works for 2 or 3 weeks.

    Do i regret that change? No way in hell, but theres also no way I would recommend a fully compartmentalized or containerized setup to someone just starting out. It adds so many layers of complexity.



  • Many of them “use” them, as in have them enabled to allow for members of the community to post to them, and sometimes they might offer patch note releases for updates via the announcement system or major issue posts, but most of them don’t actually provide support and assistance via them or even moderate them at times. Huge problem actors are inde studios but, even large producers have the issue. My latest one that I tried to post a bug report to is Phasmaphobia, which locks all support to their discord, but like most games don’t do official support via the forums and the only support you may find is if someone in the community has a workaround or fix.

    edit: for the heck of it ill look at the current top 20 and see which offer official community support.

    1. battlefield 6: skipped cause not released
    2. Counterstrike 2: Contains patch notes; No Support, support is via steam help and email
    3. steam deck (skipped cause hardware)
    4. Blue Protocol: Star Resonance: No Steam Support
    5. Little Nightmare 3: Skipped not released
    6. Digimon Story Time Stranger: No support, recommended to go through website
    7. Little nightmare 3 bundle (skipped not released)
    8. megabonk: contains patch notes, no forum support
    9. Wuthering Waves: Contains partial patch notes; No Forum Support
    10. dead by daylight: No forum support: contains link to bug report and issue official forums.
    11. Absolum: officially supports
    12. Arena Breakout: infinite: contains patch notes no support
    13. Call of Duty®: patch notes; no support
    14. Black Ops 6 DLC blackcell: Skipped as DLC
    15. Arc Raiders: Skipped not released
    16. Ghost of Tushima: patch notes; No Support; contains link to official support knowledge base
    17. Borderlands 4: patch notes; Major issue workarounds pinned but no official support
    18. marvel rivals: patch notes; no official support
    19. yooka-laylee owner discount: (bundle so skipped?)
    20. Sonic Racing: crossworlds: patch notes No official support, issue pinned to give location for support.

    Method to detect support:

    I clicked the game, went to the discussions, if it had patch notes i noted it, if it has a community support tab or bug fix tab or comments that have staff responses I considered it community support. Else I marked it as no support. If it had a clear area to get support I noted that



  • I refuse to join any of these in protest, and when I can’t submit bug reports via public forums I will rate the negatively.

    I am firmly against using closed chat platforms such as discord for informational and support.

    Years down the road obscure issues with the game are going to be unavailable either due to the server being abandoned or inability to look for issues soley due to everything being on discord now. I refuse to take part in it.

    I’m only in one discord that is based off a game, and that is satisfactory exclusively because I was in the alpha program so It seemed right that I joined the main discord after the alpha ended.

    Honestly this is one of the few cases where I wish steam would step in and say “games on the platform must have support on the platform”



  • Pika@sh.itjust.workstoLinux@lemmy.ml*Permanently Deleted*
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    1 month ago

    I don’t think the term “Falls behind” is being used in a competitive entity vs entity in the way you read it as here.

    I think it’s just being honest to the viewer in terms of hardware and software compatibility. Many go into the quest to swap to linux expecting that there will always be a replacement, and that’s simply not always true. Your biggest thing you should expect going into it is that it is not a 1:1 transition, your lifestyle and expectations the OS will provide will need to change and I think that was the general ideology that the author was trying to present.

    Many move back to windows because they have incorrect expectations of what to expect out of transition because they either don’t like change, or don’t want to have to troubleshoot things that just worked on windows. Restructuring your life includes sacrifices that usually have to be made during the transition, and those sacrifices can include things that cost money to replace such as hardware peripherals. Some things are just misconfigurations and can be tweaked once you find out what to change. However, some things like the overall lack of support for an item you need to wait for support, replace that item completely which may or may not have an equivalent, or if you have the skillset required design your own interface for it.



  • Yes, I would rather have no email if there is nothing to update. I mark every one of these style emails as spam because I deal enough with garbage mail, I don’t need legitimate companies bolstering my inbox to get their name shown. Cause that’s the real reason for that. It’s meant as a reminder that the platform exists, to encourage you to go back onto it again.