my router uses openwrt which supports dynamic DNS updating on its own for multiple providers, I currently am through namecheap on it.
Just your normal everyday casual software dev. Nothing to see here.
my router uses openwrt which supports dynamic DNS updating on its own for multiple providers, I currently am through namecheap on it.
Fair warning if you donate to Wikipedia you will be emailed every 1 or 2 weeks asking if you can afford to donate again in guilt tripping manner. I unsubscribed due to it. I support the freedom of knowledge but nagging the people who do donate ain’t the way to go if you are looking for more money
I have an unpopular opinion on this photo.
I think it looks really good, I don’t care if it has more fingers than normal, it’s a known zombie trait to be mutated, it looks natural given the creature.
if it was a human drawing it nobody would be complaining. It would be concidered creative to the world.
I’ve been playing the invincible, I’ve really been enjoying the storyline so far as I try to figure out what happend. I love how it keeps a comic style play by play of what happend in the story so I can stream it to my friends and if someone is new I can just open that and show them each page.
I just create the lxc, and if the package requires docker I begrugendly install docker on the lxc, I’ve never had performance issues with Debian lxc, I use it as my base template and it runs flawlessly (outside of ping not working unless sudo)
That being said, I don’t like installing Docker a billion times and I feel like that defeats the purpose of using an lxc in the first place, so for most small Docker containers I just put them on the same lxc since docker is going to handle all the isolation in those anyway
I don’t ZFS though I still use normal EXT4, and I use PBS for backing it up to an external drive, but I’m curious if that may be the root cause of the issues.
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It’s almost as if the larger AAA Studios shouldn’t need to operate and they need to be split up/downsized.
fully agree
Effort free gaming on Windows
I’ll acknowledge that gaming is much better than when I entered the field 20 years ago,
but it was so nice being able to just install a game and have it function instead of install a game and play the 50/50 gamble of whether or not it’s going to have some bug that forces me to go online and search the issue.
Proton DB has been a lifesaver for most issues that have occurred, but there are still so many games that have obscure problems that while not all of them prevent you from playing at all, a good portion of them have issues with them that dampen the gaming experience.
And as a bonus one, the lack of a decent Android emulator. I have tried so many different emulators for Android, and all of them work notoriously worse than BlueStacks did on Windows and a lot of times take up double the space it did. As a person who plays a lot of mobile games that require constant looking at, it was so much easier to just have it running in BlueStacks on the third monitor and then just look at it when needed
oh yea i didn’t notice that, yea that would be it for sure
Any simulation game usually.
I was playing bakery sim the other day, before I knew it 6 hours had passed.
I have to say, PC version of Game Pass is far more cheaper than their console edition, so it’s can be worth it for sure. But I definitely agree you need to game a lot for it to do so,
I had PC game pass as part of my game pass ultimate to your subscription that I got with my Series X, and honestly despite their diverse catalog that they had, I found most of the games that they offered I either already had because they had gone on sales or already given for free through other services(epic or Humble choice usually), or just didn’t interest me.
I love how many Indie style games that they would but, it was very rarely that they actually offered a game that was interesting despite the fact that they cycle through their content constantly. And their AAA titles, at least at that time not sure if it still is the case was definitely lacking in the availability department. It was very clear that the primary focus point of Game Pass was Indie style titles over the primary Studios, but I never really wanted to play them due to the fact that since they’re cycled out so frequently I would start a game and then two or three weeks later I would get a message saying this game is leaving Game Pass.
Plus it also was hard for me to swallow spending $240 for a subscription to Ultimate yearly(or whatever the pc gamepass sub price is yearly) , and then having nothing to show for it when that subscription ran out because you lose access to all the games. I would much rather spend that money on actual games and then not lose access to it when it’s done.
Honestly, I found Humble Choice being a good alternative to paying that sub, roughly 120-140 a year, and you get 8 titles a month that’s yours to keep
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I think they have it labeled that way, because he plans on appealing, so it’s possible that the verdict isn’t final. But yeah generally once you’ve been given a conviction the terminology changes
before I read the article, I wholeheartedly disagree with the title.
Self-Hosting not only brings control back into your own hands, but also hones your skills at the same time.
OK so after reading I do agree partially with the regulation aspect, but from a privacy POV all of that is fixed by just not storing PII, I run multiple services in my stack, and the most info I collect on someone is their email, which they defo could just opt out of which I would delete off the system.
As for the cost and labor. It’s really not that difficult, my stack consists of Game servers (a mix of them primarily survival based like ark), email hosting for myself and some friends + no reply services for other internal services, my media stack, my file server, the firewall, a reverse proxy manager and my own programming projects/sites. Honestly the hardest part was the networking aspect of it, learning how to use proxmox was a trip because I hadn’t used a containerized environment before outside of docker.
I think this articles being disingenuous with the no paycheck, there is more to Value than a paycheck. My self hosting while I may not be being paid for it, if I were to put my current setup on to remote hosting I would probably be paying roughly $150 to $200 a month for a private VPS this system allowed me to just spend $700 as a one-off and then minor maintenance costs if something failed, which for a project I intend to keep running regardless its the cheaper option.
As for the ideology of decentralization, yes there is some issues in regards to reliability, obviously these smaller side projects for self hosting aren’t going to have the redundancies that the “proper” hosting is going to have. Like for example just last night my service went down because I lost power for about an hour and a half and my battery standby only had enough power for about 45 minutes of it. Being as most of my stuff is more personal based I’m not too concerned about the downtime but I could definitely see if it was a large scale project like a lemmy server it would be a little more distasteful.
I can’t wait for companies to not use the system that way they can get around the requirement of having a partial refund if they don’t go through with their commitment
Not super obscure, but not many talk about it. Q4OS, I love it, a perfect windows replacement down to even imitating the old style windows installer. Plus it’s Debian based so it has a lot of support. I plan on moving my grandparents to it when windows 10 gets fully discontinued as their current rig doesn’t support 11
I feel like it’s because they can’t milk that mode for profit like war-zone and standard MP, PvP environments allow for more glamour opportunities than a PvE environment because everyone else is focused more on the enemies then what their partner has. Nobody sees the cool looking designs and are like “wow that’s cool I should get that” like they do in PvP modes.
to add on to this, the video is dated in june 2021, and the patent show in japan wasnt registered until december 2021, which means palworld was already well on the way prior to them actually submitting these patents.
all three of the patents listed in the article have a japanese patent registered on 12/22/21. Palworld appears to have working gameplay mechanics by june of 2021 as shown by their announcement trailer.
I feel like I’m the only one that doesn’t just hop all the time in the community.
I run Debian and it does basically everything I needed to, what it doesn’t do I have a distrobox container on it which allows more or less seamless integration to my current system. I currently only use it for Final Fantasy XIV via lutris for some reason the arch version of lutris will work fine but the debians version of it when I launched Final Fantasy XIV will white page after logging in. It’s so weird.
It’s so weird to think about, cuz everyone I talk to has stated do not use that OS if you plan to actively game, because it’s considered a stable release so therefore everything’s outdated. But I very rarely ever have any issue with gaming it just works