Cripple. History Major. Vaguely left-wing.
Hey Ada! Sorry to bother you, but I don’t know how to message off-Kbin accounts. There seems to be a spammer or bot or something using a blahaj.zone account.
https://kbin.social/u/@mymy@lemmy.blahaj.zone
Just strings of unrelated words and image links.
Ah, that brings me back!
No, Marx advocated for action to bring about a socialist state. Marx advocated for a variety of solutions, including violence when necessary, but also general strikes, reform, and negotiation. Marx wasn’t particularly married to any single way of overthrowing previous capitalist societies - he simply knew he wouldn’t be a easy journey.
“Marxism” 😀
“-Leninism” 😬
THIS SKELETON IS SKILLED INDEED
“They just didn’t articulate at that level”
Jesus Christ
Neon lights, Nobel Prize
When a leader speaks, that leader dies
You won’t have to follow me
Only you can set you free
I feel like I spent a good portion of my time walking and finding ways across rough terrain even after all the fancy gear was unlocked. The motorcycle could get you maybe half the way, usually.
I mean, at least until the zip-lines. Those ruined the game. Honestly, the rebuildable roads were a bad inclusion as well. Sitting on top of a hill, looking down at the streams and terrain around you, figuring out the best route with your tools, was peak satisfaction in that game.
BABA IS WIN
Hey, I might have a few for you!
Majesty (Majesty 2 is okay, but lacks the charm of the original, but YMMV) - you run a kingdom full of heroes. The catch? You don’t command the heroes. They have their own AI and goals and you have to offer incentives and place the necessary buildings appropriately to both enable and encourage them to do their jobs of saving the kingdom.
Ronin - a stealth/platformer. Combat is turn-based. No, combat is not mechanically separate from the stealth OR the platforming. Relatively short but very fascinating.
Pawnbarian - Roguelike, but movement and combat is done by chess rules.
Exanima. Combat is based entirely around physics/momentum and positioning. It’s hard to get the hang of, but is immensely satisfying once you get your “He’s starting to believe” Matrix moment and successfully block a few attacks in a row.
Crusader Kings 3. You know those map-painting Grand Strategy games, where the goal is to conquer other territories? One of those, but you’re running a noble dynasty whose fortunes rise and fall, even passing between the overlordship of different countries and kingdoms. A lot of personality. I guess it’s not as innovative as it once was, since it’s spawned imitators at this point. Hm.
Ring of Pain. It’s… hard to describe.
Phasmophobia. Multiplayer only. You hunt ghosts. Not like, ‘combat’ hunt ghosts, like ‘You need to find evidence of ghosts’ hunt ghosts. But the ghosts definitely hunt you back - in a much more malicious way.
Death Stranding. Walking simulator. No, not like ‘You don’t do anything but hold down the walk button’, like ‘You need to keep your balance while carrying things’ walking simulator. Immensely weird.
Star Trek: Bridge Crew. Multiplayer only (at least practically speaking). Each person plays a separate member of the titular bridge crew, and cooperation to achieve even simple tasks is key.
Gods Will Be Watching. A series of puzzle scenarios about calculated risk, failure, and learning the rules anew each time.
Always happy to share the experience! I love Rufus Harley, he makes the bagpipe such a dynamic instrument.
Pretty sure these punk groups are against the war.
There’s a whole album of covers by this artist! In a Gadda Da Vida and Ramblin’ Man are two other excellent ones on the album.
Really? Oh, man, I’m jealous.
Afraid I couldn’t answer you without Google; the whole band is before my time. I only ran across it by chance. XD
Good. Fuck tankies, lmao
lmao, that’s pretty great. Also a little terrifying.
Wisdom of the warrior-philosopher Ice Cube 🙏
The Prophet’s Song