IIRC Isn’t the Armv7 support limitation just for Revanced Manager? Just build the version you need on your computer using revanced-cli.
IIRC Isn’t the Armv7 support limitation just for Revanced Manager? Just build the version you need on your computer using revanced-cli.
Technically speaking, Steam handles that part automatically. You wouldn’t need to futz around with it in any distro so long as steam is up and running. That said my original idea that you could just launch steam from an Xserver login script is, well I’ve since learned that Steam Decks are running a less than simple setup behind the scenes. BUT from an end user experience, booting any old distro straight into steam big picture should be at least a passable Steam OS experience, barring any performance issues that would result from the difference in back end implementation.
I had no idea they switched distros. Or ran Wayland for that matter! Truly it’s the future. But that’s a good point, being able to say on the “box” that is specifically runs SteamOS certainly brings about a level of consumer and investor assurance.
As far as the nvidia drivers go. Only advice I can offer is that I’ve never had any sort of auto install, package based install, or any sidestepping of the default installation of the driver work for me. It’s always borked. The only reliable method I’ve found is the old school drop into the line terminal, shutdown all GUI, and running the nvidia provided install script (which sucks, I know).
Is there some specific feature that SteamOS brings to the table that people are looking for? So far as I know, a stripped down installation Debian or Ubuntu (Valve likes to base their packages off of Ubuntu) with an Xserver script that directly launches steam in big picture mode ought to create roundabout the same experience I would think.
How much you wanna bet that running the file through ffmpeg in a Linux subsystem scrambles whatever signature it’s checking
Not something I should have known, but if you want to continue using phone features on Windows Windows+H opens up the speech2text feature.
Would be real interesting to see it run at GDQ, you know, to really make the whole speedrunning thing come full circle.
Why not just run wget in a terminal, or is one-click functionality the necessity here?
Yeah I’ve been trying to figure what’s up with that. There used to be really nice guides written on the github but it looks like they’re gone now for some reason.