

I’ve been wanting to play a game with this concept (but taking it serious) for a while; breaking into vehicles / buildings that have had all sorts of disasters happen to them, and trying to repair them enough to delay their destruction and cut a safe passage out for survivors, while not dying in the process. Fighting wind and rain, fire and flood and rising seas as the environment does its best to kill you.



Yeah that was my instant thought.
My dude all you’re doing is going from ripping off Rockstar’s San Andreas, to ripping off Rockstar’s Mafia games instead.