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Joined 2 years ago
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Cake day: June 16th, 2023

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  • In my country, high-schools that teach CS teach (a bastardization of) C++ during second grade.

    I think it has to do with the fact that it’s close enough to C that starting with it teaches some of the same basic concepts, while having some QOL that a high-school teacher can’t be bothered to do without.
    Of course they drop the language after teaching extremely basic algorithms, such as computing the maximum of an arbitrary set of numeric arguments. At that point, why deal with the hundreds of beginner pitfalls of C++ when C would be way less headache-inducing?


  • I saved this post hoping for a useful answer, alsa alas, there seems to be none.
    I’m not an audiophile so I’m more or less spreading misinformation, but I think you’re looking to configure ALSA’s device gain rather than going through pipewire.

    kusivittula here mentioned alsamixer, and I found a StackExchange answer saying that you can save its current state using alsactl store (with sudo or write access to /var/lib/alsa/asound.state).
    Alternatively, you can edit /var/lib/alsa/asound.state yourself.

    It doesn’t work if your problem involves audio streams (so *I* am SOL), but making changes through alsamixer seems to lower my headset’s volume so that I can comfortably set it to 100% through wireplumber - I imagine that would also apply to mic gain.




  • I’ve never played The Crew nor The Crew 2, but I hate this guilt-by-association type of argument with every fiber of my heart.

    Not because it defends Ubisoft (in this case), but because it completely accepts the asshole’s premise that the successor of a product is necessarily a valid substitute for the product itself, and the latter is not worth keeping around - it’s like eating an apple that has been cooked in an oven at 300°C for 5 hours, then arguing that apples are bad for your health.

    See:

    • Overwatch vs Overwatch 2
    • Halo CE/2/3/W/ODST/R vs Halo 4/5/I (idk about H:W2)
    • Halo: CE vs Halo: CEA (yes I’m listing Halo twice, sue me)
    • Risk Of Rain vs Risk Of Rain 2 (both are very good games, but they are completely different from each other)
    • Helldivers vs Helldivers 2 (same as above)






  • I thought so too at first, but my version seems to be made for multiple countries (even if it’s not equally binding), so I assume the same is true for East-European countries;

    then again, Snoy is notoriously stingy with countries allowed to have PSN accounts, maybe they do have country-tailored licenses, and use vague language such as “accoring to local applicable laws” only to muddy the waters in case they do get in trouble.
    Or maybe their web devs just underpaid | micromanaged | burned out | lazy.