I’m waiting for Playnite to have support for linux and then I’ll link it to a Games on Whales VM on Proxmox
I’m waiting for Playnite to have support for linux and then I’ll link it to a Games on Whales VM on Proxmox
Dwarf fortress
Are the red caps just a coincidence? Because lately, the more videos I see of him, the more conservative he seems to me
Yeah but the moment you connect it to the internet you’ll be banned because there’s a file inside the nand that saves if you’ve used unlicensed software.
The Nintendo ban only prevents you from accessing Nintendo servers so by disabling internet in your switch forever you are just basically banning yourself
No worries, LOL we followed exactly the same steps with the same problems, in fact, I was procrastinating documenting my problems in my Logseq and I think I’ll copy your explanation because it’s exactly my case in everything xd thanks ^^
Also in some places your ISPs can refuse to give you the PPPoE keys
Thanks, I’ve also tried to change the autologin with x11 with no success, I’ll try with nobara, but I really liked the console-like features
I’m using Proxmox with an NVIDIA 1050 GPU that I was passing through to another VM for jellyfin transcoding in docker (I don’t need it anymore), because of that I thought that the drivers were set up correctly.
The guest was Bazzite with 2 cores and 2 GB of RAM, I was not even gaming, just login on steam and updating the system and I had sudden crashes with Bazzite only using 1 GB on the Summary…
Could you explain how? I’m pretty lost in this situation…
I’ve recently tried to do that using sunsine and different linux gaming distros and it was awful, the VM was working great for a few minutes and then suddenly crashes and I have to hard stop it.
All the people that I’ve seen talking about it on the internet are using Windows VMs so I guess that I’m doing something wrong or the only way to do it is through a Windows VM, which I’ll not even try.
I use Syncthing for this things, you can even set a folder and keep it in sync with multiple users because it uses P2P
Could you explain futhrer? I though that usenet was behind a paywall
I have a dedicated machine that torrents and seeds 24/7 but for some random thing I use my main pc
The “it’s not fair we pay for these games for them to then be pirated” says it all, it’s not about the company becoming bankrupt because of piracy, it’s because they don’t want to feel bad once they have been scammed with a half made game that others have gotten for free. Because a half made game should be worthless
You can use immich-public-proxy for that