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Cake day: June 12th, 2023

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  • Wirrvogel@feddit.detoMemes@lemmy.mlNo choice was given
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    11 months ago

    A shutdown and a fresh start also deletes files that aren’t used anymore and the PC does check itself for hardware problems. Starting a PC could take a long time in the past, but my current 7 year old system starts in about 10 seconds, a newer system could start faster. I also turn off all peripherals like monitors and printer etc. with one switch after the computer is off, to make sure there is not a single light still wasting electricity. Standby devices in a common houshold use so much electricity, that it amounts to a lot of money over a year. But I guess we are still in the phase of convinience over climate and people have money to waste too.


  • Wirrvogel@feddit.detoMemes@lemmy.mlNo choice was given
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    11 months ago

    From your link:

    but the option to choose a new time was greyed out

    Which only ever happened for me if I had already pushed back an update multiple times. Which then means they had all the time in the world to make sure they do the update before they start such a critical, multiple days long process. These are people without forced update they would never make updates and they are the reason forced updates have to happen now.









  • That’s why the kid was distressed and the relationship with the father went south, because he said “no” and tried to help his child. That’s the point when kids start to sell their belongings to school mates, steal from parents purses or take their credit cards or spent all money they make with a job on the game and even when they have no money to spent, their minds are in the game all the time and family life is 99% fighting about screen time.

    This is not solely about parents not restricting money, this is game developers and publishers hiring psychologists to find ways to make their games as addictive as possible vs. normal people and their children, a multi billion industry vs. ordinary customers. To blame this solely on parents is just wrong.

    They probably allowed the kid a decent amount of screen time and some money to spent, like normal parents do. That their kid got pulled into an addiction by an industry that does everything possible to make that happen did happen over time, hard to notice until it is already a problem.

    Most people blaming only the parents do not have children and have watched their child cry for days because it can’t have the skin “all the other kids have” and therefore gets bullied in school. All these games on purpose work with group pressure on top of addictive game and loot mechanics. They prey especially on neurodiverse children and adults, FOMO and more.


  • Whether you are a current player … or maybe you jumped off the WoW train a few expansions ago, now is the time to come home

    Sorry, but I left this abusive relationship years ago for a reason. Not coming back. I am also not sure if multiple expansions in a short time frame will be what the users want that are fine with going back every 2-3 years for a new expansion for three month and quit, if there is not enough time inbetween to forget why they stopped playing. Just saying.

    And for the story side of things, they have messed up everything to the point that I do not even want to read about the story anymore. I am just done with the world and the lore and the graphics. There are so many interesting worlds and ideas out there, so many great games. I have fond memories of the friends I made ingame, but I also regret the massive amount of time I spent in one single game. It wasn’t healthy for me.



  • That’s where the gun culture comes in. America has none, they just have guns and no protective, strict culture of do’s and don’ts around them. Not everything has to be restricted by law if a society decides that there are still rules. We have a social rule that when we sneeze or cough we put something in front of our mouth. It is not a law, but it is a healthy social rule that is helpful; everyone accepts that they are not free to sneeze in other people’s faces. You need either gun laws or gun culture, Switzerland chose more culture, Germany more law, both work. America chose … more guns and the “freedom” to shoot them in other people’s faces. That’s stupid and dangerous.



  • They’ve ruined the games market to such an extent that it doesn’t even have to be the game’s fault if it’s a flop.

    First: A decent, average game is now a flop. In a highly saturated market, this means that 98% of all games will be flops, because people can only buy and play a certain number of games, and the highly acclaimed games were never more than big outliers. Each small problem a game has turns its chances on the market drastically down.

    Secondly, I saw The Lamplighters League and I said: “This is a shoo-in for Humble Bundle, I will wait.”

    Games are worse than lettuce these days. They sell today or become pig feed tomorrow. I got about 60+ games for free this year, not counting F2P games, just normal games, good games, for free, including triple-A games. I got about 100+ games on Humble Bundle for a tiny fraction of their release price, and most of them were not older than a year or two and when the year ends my subscription there will end, because I definitely do not need more games. I get games every few months with my free Amazon Prime subscription because they keep offering me and everyone in my family 30-day paid trials and we keep them on one Amazon games client so we have them all in one place. Then there are Fanatical bundles, and Steam has a big sale so often that it’s hard to find a day when there isn’t some sort of sale going on.

    On top of that, on PC most games stay playable forever. I played more old games (2004 - 2010) this year than new ones, because I have access to so many of them and I lost interest in the “latest thing” because I am flooded with so many new game releases that I just can’t keep my interest for them up anymore.

    Where is this industry heading? More ingame shop games on mobile and more gambling sports games, but live service hasn’t worked out for a lot of games the last two years. Some didn’t make it into a second year or just barely when they were thought to live for 10 years or more. At least in Europe video game gambling with loot boxes and alike is under attack.

    I look at this and I am happy for my backlog. If this industry collapses, I have games to play untill I am 100 years old and most of them did cost me close to nothing. On top my hardware works forever it seems, no need to upgrade that either. So weird. I am 57 years old and playing games since 2000 and when I started there were less than 70 games coming out per year on Steam, in 2022 the number was 10644 add to that console and Nintendo and others and it’s crazy.

    https://www.statista.com/statistics/552623/number-games-released-steam/


  • This opens up future plans for some Rocket League vehicles to come to other Epic games over time, supporting cross-game ownership.

    The Meataverse. The shitshow which lead to 900 people being laid off. “Everything EPIC” needs to get under one huge umbrella for this.

    Next step will be that you can buy a skin in one game shop and getting it in multiple games, so a pumpkin skin in Fortnite turns automatically into a car skin for Rocket League but costs three times what it costs now, because “You will get sooo much more!!!” All to make you stay inside the EPIC game world, because the next new game that comes out you can use all these crazy skins in from the start and why would you want the game on Game Pass or Steam where your skins won’t work? FOMO meats sunken cost fallacy.

    Everything and I mean EVERYTHING Epic does from now on is done for the Epic Metaverse, nothing else will count, not the people working for Epic, not the gaming communities.

    The good thing is: It has already started to ruin them and it will continue to ruin them and it will ruin Epic until the CEO has to go and he owns half of the company, so I doubt it is going to happen soon. Look at what this same idea does to “X” or Facebook and in the end there can only be one Metaverse if that idea would work, but it won’t.

    Tim Sweeney’s “apology” for laying off 900 people: “I was spending to much on the Metaverse” - first sentences. “I am going to spent more on the Metaverse anyway!” - last sentences.

    Source: https://www.epicgames.com/site/en-US/news/layoffs-at-epic