FYI, the Factorio devs have stated that the game will never go on sale
FYI, the Factorio devs have stated that the game will never go on sale
Wasm comes to mind, execution time in the browser will probably be ok, but size is a big deal
Not really. While Microsoft can (and does) develop newer frameworks and features integrated into the OS that can break compatibility with existing versions of proton and wine, these changes wouldn’t affect existing games or games developed with the older frameworks.
And even if a new game is developed for these new incompatible frameworks, they will only remain incompatible until proton is patched to support them.
No.
An alternative could be to set the limit to a percentage of average life expectancy, or some other variable, so the law isn’t as easy to ignore or mess with, the law can remain unchanged for decades and remain relevant without adverse effects (hopefully), and politicians are encouraged to improve the quality of life.
Oh, right, I misread the registration date, plus you obviously know more about it than me 😅
Accidents happen, and people panic. Maybe she thought she was pressing the breaks and made the problem worse. I highly doubt anyone would do it intentionally.
As someone who is just getting started in a new language (rust), it can be very helpful when trying to figure out why something doesn’t work, or maybe some tips I don’t know (even if gets confused sometimes).
However, for my regular languages and work, I imagine it would be a lot slower.
From the app no. Even if you could get into the pokemon go app and mod it, they would quickly notice the modified app and ban you
Many of the inactive instances are probably from people who tried self hosting and then gave up. Just my theory.
Usually when code is minified, it is shipped alongside a sourcemap (*.js.map), which can be used by the browser to show you the original code.
If you get an error in the browser, you can click the error, which will take you to the network(?) tab and show you exactly where the error occurred
This was a series of decisions with good intentions that went poorly in the long run.
Our customer wanted us to setup a system so their users could track their products from their site from a variety of carriers; but their backend was very old and difficult to work with, and their network very locked down.
We were struggling to setup a single carrier, so we eventually decided to setup a new server with modern tooling on our own network so we could develop this and other “complicated” features with less pain, and they would only have to make a single exception to their firewall.
Fast forward a year and:
I don’t know if you count airdrop as continuity, but you could try that. Also, you should be able to iMessage yourself
There is also a limit to the number of files the browser can download in parallel, so if many files have to be fetched, they have to wait until the previous downloads are finished. This slows down performance even more
And where was it?