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Joined 2 years ago
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Cake day: June 12th, 2023

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  • The is no such thing as self made wealth and an insane majprity of it is already being very comfortable and just going full bore.

    There’s basically one self-made billionaire I’m aware of. Wealth turned him into a right-wing asshole unfortunately, but the original creator of Minecraft, Notch, is the closest thing to a self-made billionaire I can think of. He originally built Minecraft on his own and it was already doing insanely well when other people got involved. He did not have a rich background.

    Now where we can argue about the self-made part: 1) None of what he did would’ve been possible without prior work by others (same goes for ANYTHING to do with computers nowadays), 2) There’s no guarantee he could’ve sold the game for over 2 billion dollars without help from others.










  • In seriousness, I think gaming has LESS pressure from past titles because while classics still get played decades later, many games don’t even work on a modern operating system and many are so janky that you can instantly tell they’re old. Games often don’t age well. You could argue that the same happens for other media but IMO games depreciate more because of the technical aspect.



  • Ubuntu Karmic Koala. To be fair, I was a kid and that was, according to people on the Internet, the most likely to work. And so it did - it had out of the box support for my wifi adapter, which some other distros I tried later did not, I had to use something called ndiswrapper. Of course I did not yet know about compiling my own configured kernel, that came a month or 2 later.

    I only stayed on Ubuntu for a while, then tried Mint, used that on and off for years, dabbled with Arch at some point, too. In the last 5 years I’ve used PopOs, Gentoo, OpenSuse, NixOS. I’m not gonna bother with capitalization and punctuation on some of these.









  • boonhet@lemm.eetoAsklemmy@lemmy.mlWhat brands should we NOT boycott?
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    3 months ago

    Steam, because they started with non-horrible DRM (compared to other options)

    Au contraire, Steam was LOATHED back in the day, they were the first to force you to install a store just to play a single game.

    For other games, you needed to enter a CD key on install (which keygens helped with) and then you needed the CD itself in the drive (which cracks helped with). Steam started the trend of online DRM in games, which was then adopted by others who made even more draconian offerings (I think for Spore you could only get 3 hardware IDs registered?)