Cybersecurity professional with an interest/background in networking. Beginning to delve into binary exploitation and reverse engineering.

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Joined 9 months ago
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Cake day: March 27th, 2024

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  • Exactly. Internet delivered to the home by some form of wired connection will always be better than internet delivered via cellular, regardless of whether it’s an old-school hotspot or a newer 5g router with the cellular modem built in.

    As far as ISPs go, Fios is pretty good. I have them, they’re relatively cheap for 1Gbps symmetrical, I regularly speed test at like 980Mbps, I get a regular public IP (no cgnat), the pub ip my router pulls only rotates when the router power cycles, the ONT box is just Ethernet so I can use my MikroTik and not have to dick around with making an ISP supplied modem/router pass through, idk I’m happy.

    Not sure if they support ipv6 in my market, I just have all that disabled on my router. I know I know, I should stand it up, but I really don’t feel like it.



  • I feel like I might get a ton of downvotes for this, but I kind of disagree. Maybe when it comes to things like texture detail, we certainly don’t need every single hair on Roach modeled with full physics or anything.

    That’s only a subset of what constitutes graphics in a game though. I think that while it is computationally expensive, the improvements in lighting that we’re seeing contribute to making graphics more realistic and do matter.

    I get that people meme on Ray Tracing and the whole RTX On thing, but lighting techniques like Path Tracing, Global Illumination, and Dynamic Illumination are just as much a generational shift as physics was in HL2. Output resolution and texture resolution got pushed to a point where any further gains are marginal improvements at best. Physics is getting to that point, although there’s still room for improvement. Look at how well the finals handles destruction physics, or the ballistics models used in Arma 3. Lighting is the next thing being refined, and it has a ways to go. I’d bet that in 10 years full, real time, dynamic, ray traced lighting will be taken for granted, and we’ll be arguing whether there’s any value or added realism benefit to increasing the number of individual rays cast by each light source, or how many bounces they take. I’d also not be surprised if people were memeing about RTX Sound On at that point and saying that game audio peaked with HRTF or Spatial Audio.




  • You’re asking how to set up c2 infrastructure. You’re asking this question on a programming community, not a cybersecurity community, which is an odd decision by itself. You have made it abundantly clear that you are not asking this bc you’re trying to start up some red team ae program at your work, you’re doing this to perform illegal activity.

    Nobody is going to help you with this. No security professional is going to help you bc it’s completely unethical, and maintaining appropriate ethics is a huge part of maintaining employability in that sector. No one who does this stuff criminally will help you bc you’ve proven to have zero discretion and helping you will probably lead to the feds taking their front door off its hinges. Also you’re competition.

    If you don’t know how to do this already, which you obviously don’t, you put in the work to learn this skill set. Once you’ve done that, doing it professionally is much more stable, and has a much better risk vs reward, than doing it illegally.



  • It is pretty easy. There’s tons of tutorials and walkthroughs for doing it, but anyone familiar with UIs will be able to work it out pretty quickly I think. Maybe a friction point in using the filter query, but again there’s tons of walkthroughs and guides for using it online.

    If you can’t conceptualize a packet, or sockets, or network flows, even with the help of online guides/manuals, I guess it wouldn’t be easy. In that case I’d be wondering why someone would want to use those tools in the first place though, as then they probably wouldn’t have the skills necessary to leverage the information gleaned from the tool in any useful way.

    Edit - As we’re in the self-hosted community, I’d argue that anyone who is self-hosting anything would probably be able to easily install wireshark and view http requests, both individual packets and the stream as a whole.




  • We’re reaching the end of the current season of THE FINALS, so I’ve been grinding for the last seasonal reward skin tier.

    I’ve been kind of down on myself for getting sucked in to the seasonal cycle of modern FPS games and letting my single player stuff lay neglected, but the finals is such a phenomenal shooter I can’t help myself. I alternate between wanting more people to play and experience it because of how good it is, to being happy it’s small and not inundated with people. While the community can be a bit toxic, I get matched with a lot more just generally chill people than not, and more people on mic communicating about the game than I can remember in a really long time.

    I need to get around to finishing bg3, and cp2077 now that I have a new gpu.

    I got psychonauts on a steam sale a few years ago and still need to get around to it also, thanks for the reminder.


  • Yeah, this is interesting to me. Google and Cloudflare are for-profit companies that have presence in the EU at minimum, and probably France directly as well although I don’t know that for sure. If they refused to comply, France can fine their local EU subsidiary and block their ability to receive payments from eu entities.

    Quad9 is a not-for-profit located in Switzerland. I wouldn’t expect them to need local subsidiaries, as they aren’t doing business in the EU or anywhere else. The France could fine them, but they’d have no way of collecting if Quad9 refused to pay right? It’s a free service, so there’s nothing to block on the payment processor side that would prevent French users from accessing it. You’d have to blackhole all traffic to the quad9 IPs on a national level right?


  • I don’t have a cengage account, so I can’t actually do do anything with the Python and test it, and I’m obviously unaware of the http responses you get from the site or how any of it works.

    Two things jumped out at me while glancing through the script though. First, you close the login tab, then when you try to parse the html content from the ebook tab you reference tab [1]. I usually use the requests library bc I’m posting payloads and stuff so I rarely use selenium, and I’ve never fucked with tabs, but with the first tab closed won’t the ebook tab be first in the index, so [0]? Second, look up how to set a proxy for selenium, download the community edition of burp suite, then proxy all your traffic in the script through burp. You’ll then be able to see all your http requests and all the http responses from the server, which will probably help you debug much more effectively.

    Edit - if you even care anymore haha.


  • Respect for editing your previous comment, while leaving the original text struck through, in light of your newly learned context on this person.

    Side note, as time goes on I realize that a lot of people who I looked up to in my youth, specifically people that espoused a free and open internet, public ownership of knowledge and learning resources, basically all the hacker ethos stuff, wind up having a side to them along these lines. Maybe it’s a racist neo-nazi ideology like Dotcom, maybe it’s the defense of CSA materials like Aaron Schwartz, but it always feels like something.

    With the amount of unmoderated nazi and neo-nazi stuff on Steam I’ve seen since I made the account for HL2 and the recent interest Congress has taken in it, I’m worried this trend is going to continue and we’ll learn some heinous shit about Gabe Newell.