Well GTK does not have theming anymore, though it still needs some way to configure fonts and icon theme.
Well GTK does not have theming anymore, though it still needs some way to configure fonts and icon theme.
Does it really matter? It’s the usual corporate intrigues/power struggle/backstabbing/whatever. Just for some reason leaked into public view instead of being behind the scenes like it’s normally done, probably because someone is stupid.
Low effort tickets are ignored because they are bullshit.
High effort tickets are ignored because devs are lazy and can’t be bothered to deal with complex and boring issues.
Well, at least that’s how I roll as an open source developer lol.
It’s still not enough time for KDE devs to fix all major issues with Wayland. It requires at least another two years in the oven.
I wonder if they consulted Plasma devs about it. Sure they said that they aim to make Wayland ready for Plasma 6, but it didn’t sound like it was an actual plan for 6.0. After all they got their hands full with Qt 6 porting, and there are still major roadblocks with completing Wayland support, while 6.0 is about to have its alpha release already.
Knowing Fedora devs however, I suspect they didn’t. They switched to Plasma Wayland by default several Fedora releases ago, when it was in no way ready. I guess I will switch to a different distro when this time comes.
I don’t mind them raising minimum requirements if they actually use features of newer hardware (cough unlike Windows 11 cough), but requiring upscaling is never a good sign. It’s just a cost-cutting strategy that allows them to spend even less money on optimization work while reallocating that money to marketing budget or exec bonuses or whatever, at the cost of visual fidelity. It doesn’t benefit customers in any way, quite the opposite.
iPhone 15 Pro owners are using it wrong
I just enjoy that stuff lol. I only stopped my last Skyrim playthrough because I kept updating my mods and adding new ones and at the one point it just broke all of my saves. I took it as a sign to move on to other games.
It’s shitty code bound. Sometimes no matter how powerful your hardware is, software will perform poorly because it just doesn’t scale. Writing complex software like game so that it can fully utilize current hardware AND actually run faster with better CPU/GPU can become very difficult once a certain complexity threshold is reached. It’s easy enough to do for a small linear game even if it has exceptional graphics, but an open world sandbox game like ones that Bethesda makes is a completely different story.
That doesn’t mean that it’s impossible of course - Bethesda absolutely should have made a better job, but it’s by no means an easy task.
That’s the plan. I haven’t actually properly played F4 yet either lol (tried years ago but dropped due to performance issues). Probably will do it soon after spending a month modding it.
Potatoes? You mean PCs with < $1000 GPUs?
I’m not touching Starfield until I can play it at 1440p 60 fps with decent graphics (yes, actual 1440p, not “720p upscaled to 1440p” bullshit. Neither that nor 30 fps are acceptable to me).
If Bethesda can’t be bothered to fix performance and I will need to wait years until I decide to upgrade so be it - I have plenty of great games in my “to play” list. By that time the will also be lots of mods to choose from to make Starfield worth it.
Now it looks like it’s hiding something.
I’m fine with music content in Youtube recommendations, but videos in Music recommendations is absolute cancer.
Only if you use 15 years old distribution. Linux actually drops support of older hardware faster than Windows, it just doesn’t happen consistently. Old drivers are maintained by volunteers so if someone wants to spend their free time on a driver for 25 years old hardware then it will work. But the moment that single developer disappears or stops caring then this driver is booted from the kernel fast. Supporting old hardware isn’t the goal of Linux unless someone make it their goal (and core developers don’t care either way as long as it’s not their job).
Dial the Gate. Series of interviews with people involved in making of Stargate TV show (not just actors bit people at every level). It’s over 200 episodes now.