

Gone Home - when I finished the game I was legitimately sad that I couldn’t spend more time with the people whose lives I got to know so intimately from their environments. And yes, they didn’t feel like characters anymore, they felt like actual people. That’s one of the highest praises I can give to a game’s storytelling.
Oh I forgot about Oxenfree. Yeah, the story and voice acting were quite good, but the game had so many annoying design/UI decisions that it left me frustrated more than anything else :c