• 2 Posts
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Joined 2 years ago
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Cake day: June 19th, 2023

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  • It definitely is hilarious to see people legitimately considering backing Adams and Cuomo, both of who are well known to be profoundly corrupt and personally unpleasant people with no real plans to deal with issues that huge portions of the electorate are facing.

    Like, systematically, they have pushed out and disenfranchised anyone who has suggested anything but increasing the NYPD budgets. Suddenly a grass roots socialist candidate is the only one in the field with any real popular support.




  • I’m sure that the super AI they’re gonna build will find more copper. Like if we just poor enough capital and resources in to it, it’ll start causing new copper deposits to appear using psychic powers it will develop after we let these companies monopolize all information and blow past every single emissions target.

    It’s just like the Hittites, if they had just prayed a little harder, and built more bronze statues, then their gods would have surely secured the tin and copper trade.



  • I am very interested in Fairphone, when my current phone inevitably breaks it’ll definitely be my on my short list. Also considering the pine phone pro.

    It’s really cool to see the phone space opening back up with meaningfully differentiated options. Like foldables are starting to have a good selection, red magic has one with a fan for active cooling, and we’ve got phones with repairability and maintenance in mind.

    I’m also curious to see if RISC-V processors start making any serious inroads in to phones. I know Qualcomm was talking about it a while ago, and there is some amount of support for android on it.

    There is legitimately interesting things going on again, and it’s so annoying to have all the oxygen sucked out of the room by the current hype cycle.


  • The wages do not come out of the profit.

    Profit is revenue minus expenses. Wages are part of expenses.

    Wages are used to ensure that people working there are able to keep working there, covering day day expenses of the workers.

    Wages rarely reflect the real value of the effort put in by the people working at the company. They reflect the cost to the worker of choosing to work at the company.

    I think that workers at a company should be payed some percentage of the profit of the company, with financiers and investors receiving some percentage of the profit in turn.











  • The people who actually made the show, animators, voice actors, and writers do not get money based on your crunchy rolls subscription, and those production committees that do get money, didn’t make the shows, they just initially financed them.

    Assuming the show is based on a manga or light novel, the original artist/writer might if they were lucky enough to negotiate shares in the production committee, but most are not in a position to do so.

    For me, what matters, is that the people who made the art get compensated fairly, that they are able to live a good life. That people are encouraged to make art by my consumption of it, and the current system doesn’t do that. It’s a horrific exploitative machine where purchase reward further exploitation of the people who actually put work and effort in to make the art.


  • China’s not exactly flush with cash to buy debt with at the moment, they’re having their own struggle party at the moment, although they tend to be less vocal about it. After all, their real estate market basically got massively over leveraged and a lot of capital disappeared and turned out wasted.

    The Saudi’s too are having a bit of a liquidity problem at the moment, they’ve made a lot of commitments on weird mega projects and spent a lot of money trying to diversify their economy and repair their image, much of it with limited success.


  • They’re buying them from production committees and other such organizations. Most anime is made on essentially “commission” basis, where a studio is payed a fixed upfront amount by a group of financiers and other interests, who then distribute the show, sell the merch, and license it internationally. Essentially studios and those who work there are payed no residuals or other profit sharing scheme like is common in the American film and television industry.

    There is actually a bit of a cartel in that regard, with the third parties that purchase shows from studios having collaborated to suppress the cost of seasons for nearly 2 decades, leading to stagnant wages and rampant overworking of artists as the quality and quantity of work expected increases while the budget stays the same. Increasingly artists at the companies have had to fall back on gig work beyond their standard hours to make ends meet, getting payed by frame in their off hours to make a little extra money, effectively working 16 hour days through this additional work. There is some movement to change this as of late, but, this is still essentially the norm.