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Joined 6 months ago
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Cake day: June 11th, 2024

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  • Maybe it’s your hardware? I recently got a Framework laptop, and Bazzite has a distro image tailored specifically for the hardware, and I think that makes a big difference.

    But even still, I ran Arch (well EndeavourOS) on my old Laptop, and it ran the games that the specs could run…

    When you launch a game for the first time are you letting it go for a bit (sometimes a minute or two even) while it seems like nothing is happening? This is just for the initial launch, but in my experience, it can seem like it’s not working but if you just let it go it will load. Then every time after that it’s right away.

    Also, check your Steam settings re: compiling shaders and uncheck the setting to have them compile while playing. This will compile the shaders before the game launches (a pop-up will show you the % complete), and it prevents stuttering.

    Other than that, all I can think is hardware… Or maybe you’re just super unlucky at picking games. I do always check ProtonDB first, so that could be why I’ve had nothing but good experiences.

    I have beamng, but the one that plays like Wipeout, and I believe that one works. Though I think I’ve only tried it on my Steam Deck and not on Bazzite. Also, I understand it’s a different game.

    Edit: Yeah, looking at protondb it looks like Space Engineers is one people have some issue with. Sometimes you can get it to work using solutions on there, but I guess every now and then you don’t. Hasn’t happened to me yet.


  • Often times, games that have a native Linux runtime will still play better using proton and the Windows version. So try that with cs2. Only source game I’ve played is HL2 (recently) and i think I might have had to switch to Proton for it to run well, but I forget.

    There isn’t really anything wrong to do… The first time you load up a game, it might take a little bit longer, so you might have to let it sit for a minute while Steam says “exit” instead of “play game” (meaning the button you click in Steam to start the game). That’s only the first load, after that, it should load right up.

    You might also want to look at you settings for loading shaders (steam settings). I prefer to compile shaders before the game starts so as to avoid stuttering in the first few min, but it can also make it so it takes an additional 30 sec or so to open the game.

    Another suggestion I’d have is to get proton-GE. Basically it’s some dude’s custom proton release that usually has better compatibility and often works better than official (if you want to avoid having to download a separate program, try “proton experimental” in your Steam compatibility options).

    But getting proton-GE is easy. You have to switch to desktop mode once and use Discover (app store basically) to download “protonupQT” (I believe, this is all from memory so it might be slightly off). You can run that app in desktop mode, or do what I do and go back to game mode and add it as a “non-Steam game”. Now you can update proton-ge without having to go into desktop mode…

    Anyway, I’m sure that seems like a lot but it’s really not. Hope it helps.

    Edit: I’m just realizing now that your didn’t mean “Counter Strike,” but rather “Cities Skylines”. Yeah, can’t speak to the performance there. Still worth trying Windows version with proton


  • All of them… Lol. Way too big of a back log.

    But I just picked up Tape to Tape and it’s super fun. Giving me vibes of old 16bit hockey games. What else…

    I finally got Neon White on PC. Got it way back when it came out on Switch and played a little, but really prefer mouse and keyboard for fps. Very fun game.

    Lorn’s Lure is another one I’ve been playing a lot. Amazing game, nothing quite like it.

    Was enjoying UFO50, but haven’t picked it up in a couple weeks. Gonna go back to it.

    What about you