Please do not perceive me.

  • 0 Posts
  • 94 Comments
Joined 2 years ago
cake
Cake day: June 8th, 2023

help-circle



  • Kids do.

    Their problems are smaller than us adults’, but they feel those problems with the same intensity we do. Being ostracized from your social group is a big problem even for adults. It’s worse for kids.

    And kids, being kids, will bandwagon the hell out of anything. If somebody clowns on your shoes every day, give it a week and half the school will be doing it. Give it a year and you’re “that guy with the shoes”.

    Is your brand of shoes important in the long term? No, not at all. Your social status in high school also, largely, doesn’t matter in the long term. But “the long term” is difficult to keep your eye on when you’re looking at 4-8 years of pointless bullying in your future.

    All this to say - yeah I think this is pretty dumb, but it’s important to the people who are living it. And something that’s important to a child should also be important to their parents, in my opinion. I was the kid with the ratty shoes and the hand-me-downs. That stuff can really do some permanent damage to a kid’s psyche.

    Does this mean that every middle schooler needs to have a fresh set of Jordan’s and a fitted suit every year? No, of course not. But if I can spend an extra $50 once every two years to make my son happy then why wouldn’t I?














  • I have no idea how they pull this off though, because Rise looks damn near about as good as World does IMO, with faster and crazier gameplay, and runs at 80 higher FPS. Either their “fancy PC game” team is trash or their mobile team is legendary, because I don’t see how a minor change of art style and small drop in the number of individual grasses per map made such a huge change.

    Now, Wilds does look a little crazy and I can understand how exactly the Deck might struggle on that one. But the playability difference between World and Rise without losing much graphical fidelity genuinely blew my mind. World limps along at 14 FPS on the Deck and Rise plays smooth as butter on the Switch as well as the Deck.



  • I also wasn’t familiar so I looked them up.

    Reality Labs is Meta’s VR/metaverse branch.

    Mapillary was previously a crowdsourced maps program like OpenStreetMaps, which was acquired by Meta in 2020. Presumably they’re looking to EEE it and fold it into Meta proper.

    Beluga is a Twitter clone, I can’t find anything objectively bad about it other than being a Twitter clone.