That would be wrong in every technical sense. You’re saying that .first()
would skip the 0th item.
First = leftmost.
That would be wrong in every technical sense. You’re saying that .first()
would skip the 0th item.
First = leftmost.
I sniffed and smirked in agreement and joy of camaraderie.
You😆are🤓🤣wrong🤬😡! 💯💯👁️🍑👁️
See I don’t think that is wrong either. Technically accurate words are valid substitutes for orthodox ones, especially in a comedic sense.
Friend, people will get offended by anything and everything. Didn’t worry about it. You just be you.
As a native speaker, I approve of your opinion.
Why is the third bad
That’s nice, where?
I thought it was. What a missed opportunity.
It has by far the most broken type system which is basically a facade for the programmer to feel safe
As far as I’m concerned each side has been just as annoying and incorrect as the other. Have you seen some of the stupid and objectively false things people say? It’s not just conservatives.
Unity is trash and I’ll just leave that alone.
Using Rust for a game engine with wgpu, unless you already know Rust intimately and have used the Vulkan API before, is going to be difficult for you. I recommend you give it a try, but last I checked wgpu expected you to be familiar with Vulkan and is missing comments on most crate types and functions.
You might have better luck with something like macroquad or miniquad, but you’ll probably hit a wall and realize you want to do something that the developer didn’t think to expose an API to make possible. You’re also on your own for sound. Bevy has many components and I know it’s popular, but I don’t know if it has rendering. Maybe macroquad is the missing piece? Oh, and then text rendering. That’s a tough one.
I recommend a couple options: browse lib.rs or AreWeGameYet for game engines that aim to provide a complete package.
For non-rust, recently Relogic gave a bunch of money to Godot and FNA, so I would check those out. That’s going to be your quickest start (towards minimalism and performance) that isn’t unity.
I upped because I don’t understand the perspective of the downies
Dude that’s a generalization and is just not true.
Absolutely, but it’s still useful. Allegedly Alfred Binet did not approve of the eventual applications of the test he designed.
I don’t know, when I got tested it seemed like they were testing the right stuff.
I’m pretty sure it’s a well-made test that provides fairly accurate results. Even if what they claim to be measuring in each category isn’t reflected in the test, it is, at the very least measuring the abilities required to take the test and that exactly.
It seems pretty straightforward to see how good a kid is at solving a puzzle, right?
If you took a test as a child, it was probably WISC-V.
This assessment provides the following scores:
- A Composite Score that represents a child’s overall intellectual ability (FSIQ)
- Primary Index Scores that measure the following areas of cognitive functioning: Verbal Comprehension Index (VCI), Visual Spatial Index (VSI), Fluid Reasoning Index (FRI), Working Memory Index (WMI), and the Processing Speed Index (PSI).
- Ancillary Index Scores are also provided: The Quantitative Reasoning Index (QRI) ; Auditory Working Memory Index (AWMI); Nonverbal Index (NVI); General Ability Index (GAI); and the Cognitive Proficiency Index (CPI).
Which seems very reasonable to me. This was originally intended to be an aptitude test, not strictly to measure your intelligence.
There’s another way to think about it which I actually use. Look in the empty bin and say “zero”, then move an apple and say “one”.