Both are so high because they are well known properties with long term fans.
Popularity sells.
Both are so high because they are well known properties with long term fans.
Popularity sells.
Low population areas do to. But you don’t have public transit so as long as you don’t wander into their meth labs you never have to meet them.
https://en.m.wikipedia.org/wiki/ISO_8601
Date format that is both human readable and for the most part sortable as strings (assuming you are using the same time zone).
Here, take a fake Internet point.
It’s an ok game.
Had a few plot points in the UC quest line that were cool. I liked that zero g casino fight.
Inventory management was shit, but that’s pretty common to the creater.
Base building didn’t really interest me in Fallout 4, and didn’t do much for me here either. The crafting was weird. I don’t like using my combat feats to make better sandwiches.
The ship customization was cool, but since you are just jumping to your destination it didn’t matter much for my playthrough.
The proc gen planets were predictably empty feeling. I was worried about that after they said they were putting 1000 in. No way they could hand generate enough content to fill that, which was their strength in The Elder Scrolls.
I suspect they got caught up in the No Man’s Sky hype and forgot to use their core strengths. Combine this with not enough innovation on their weaknesses and it was mid.
If they would have done an Expanse scale game, set within our solar system, where you had 2 large terrestrial planets, a number of asteroid bases, and kept their scale in check they may have been able to pull it off. But it felt just too stretched out.
I think that 7/10 review guy was right.
I think you are overestimating the value of special forces. We kind of mythologize them with our media, but they are not action heroes. You arnt going to send them into a hostile city where Hamas is not in uniform, planned for the retaliation, had time to prepare, and expect them to come out with low casualties.
For example of what this looks like with the US, refer to https://en.m.wikipedia.org/wiki/Battle_of_Mogadishu_(1993)
Even the US after 9-11 didn’t just send in spec ops after Osama, they went in whole hog. And that was estimated at about 4.5 million casualties all around.
It sucks, but Hamas isn’t going to start wearing uniforms and abiding by the Geneva convention any time soon.
It’s not a principled stance, it’s simple economics.
They already take 30 percent of sales.
It is a benefit to them to put whatever will guarantee more sales, and a couple cents from an ad impression is just going to get in the way of that goal.
Yeah. If we are talking 99-2001ish Napster was king.
I’ve been seeing a lot of alpine based containers recently. Used to see a lot of Ubuntu, debian, redhat.
I think a lot of it depends on if you are spinning a lot of containers up.
I use syncthing for my documents as well. My source code is in GitHub if it’s important, and I can reinstall everything else if I need.
While they could have snugged them in, they do need the ability to park them somewhere while shopping. One option is in the road, like the white van. Or put up some bike racks to guide parking. This is poor city planning.
It’s a local thing. My town doesn’t let you ride on the main street sidewalk, but you can everywhere else. There are signs posted at the end of the street that you would never notice.
That being said, ride in the road. Assert some dominance.
Worked great on a humble ps5. Might be the way to go for this title.
Game has a really cool castle but once you get over that it kinda falls into repetitive open world stuff.
I would have liked more of a focus on class stuff, though to be fair I’m not sure if that would have been fun long term. Outside the class missions is doesn’t feel enough like a school. Sneaking around at night doesn’t have the same tenseness as the novels if there is no one looking for you.
I would be interested in a sequel if they can figure that out.