grow a plant, hug your dog, lift heavy, eat healthy, be a nerd, play a game and help each other out

  • 0 Posts
  • 155 Comments
Joined 2 years ago
cake
Cake day: June 12th, 2023

help-circle


  • Which index were these disks arranged in? Windows will install its bootloader on 0 regardless of where you physically install the OS.

    I like to keep OS disks self contained, and tend to completely remove other connected disks when conducting a new install. This is a must for Windows, I’ve not had a Linux distro place it’s bootloader in anything other than the OS destination.










  • Vik@lemmy.worldtoLinux@lemmy.mlSet custom refresh rate
    link
    fedilink
    English
    arrow-up
    1
    ·
    2 months ago

    I see. You can temporarily edit your grub before the OS loads. This should afford you the opportunity to boot into the system without EDID modifications, though im not sure if your modified EDID will still load under this scenario. If so, you may need to switch into a CLI session to undo your changes.






  • naw unfortunately not. It’s kind of crazy that they nestle each individual engine within a wrapper. I’m not sure of this brings the api level to d3d11, or if they had to work to bring each engine up for that. Somewhat explains why MCC as a whole was so difficult to back port improvements to, like configurable FOV and weapon model placements, frame rate unlocking and interpolation, custom keybinds, missing assets and such.

    it’s kind of interesting seeing the player models rendered in UE when you use the customisation menus; everything looks so glossy and odd.