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Joined 10 months ago
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Cake day: February 14th, 2024

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  • Because it’s nice to have options, and as we’ve seen time and time again, once a certain site/service becomes the de facto for that niche, it’s all too easy for them to start squeezing their userbase for more money.

    If you think Nexus won’t go down that route (they have overall been pretty good to their users so far), there are still other concerns, like imposing restrictive rules, services going down, the site being sold, etc.














  • I have a couple hundred hrs in and I would definitely say it’s good. It’s clear the devs care about making a good game, rather than just a financially successful one. If you’re into ARPGs, it’s worth the asking price.

    It’s worth noting that with the 1.0 launch, there have been connection and loading issues, but they’re working through them and should (hopefully) be resolved soon.

    Edit: I should also add that complexity-wise, it strikes a happy medium between Path of Exile and Diablo 4. There is a lot of customization depth between passives and skills, but it doesn’t feel like you need a college degree just to theorycraft a build. You can also reset all passive and skill points, so you’re free to experiment.