Everything except making a store people wanted to use? Ethan Evans, who was previously Vice President of Prime Gaming at Amazon, has a short retrospective of trying to take on Steam.

  • dustyData@lemmy.world
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    2 days ago

    Again, not comparable. Prime video, Disney+ and Max are all similar in subscribers size to Netflix. Steam is ten times larger than GOG in number of active users and twice as large as Epic.

    • fox2263@lemmy.world
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      2 days ago

      Yes they are now but it took a very long time to get there. And prime gets subscribers by default so to, well, prime 🤣. Netflix still has over 300m.

      I’m not even a sub, I cancelled a while back and only have Disney.

      What I was trying to say is, like steam, there was originally one platform in Netflix. Everyone was on it and it was a good time. Then, like steam, a lot of publishers left steam/Netflix and took their content in favour of their own platforms. And then years later due to costs and lower numbers than needed, ended up making their content not exclusive.

      • dustyData@lemmy.world
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        2 days ago

        Again, doesn’t sound similar to me. There are plenty of exclusives both on the streaming and the videogames world. But the history on steam doesn’t follow Netflix’s history at all.

        I think the problem is equating a public trade, stockholders driven service that is entirely in the gutter of service quality and shitty corporate behavior. With a private company that has a mostly solid ethic track record (with few exceptions) that offers unrivaled added value. Netflix already lost the streaming wars. Max exclusives will never go to Netflix, Disney would rather feed children to the pigs than share their IPs. While devs already negotiate time windows to end the exclusivity deals with Epic right out of the gate. Publishers will foam at the mouth about exclusivity just to release steam versions two years later. It’s a massively different situation to Netflix.