The analogy only works if you believe gambling does the same relative harm as porn.
That is the problem I have with their terrible attempt at an analogy. Not only does it imply it’s comparable, it has to be for the analogy to work as intended.
An analogy is not an equation. If most of a movie is G-rated, but it incorporates 10 minutes of hardcore sex, then the movie isn’t suitable for children. If most of a game is E-rated, but it incorporates gambling, then the game isn’t suitable for children.
Most of the game isn’t gambling, to pretend otherwise is just silly.
Just because most of the [game/movie] is suitable for kids doesn’t mean the [game/movie] as a whole is suitable for kids. Do you see how both of those things share that similarity, despite not being morally equivalent?
*Edited to more precisely and concisely make my point
You’re explicity suggesting the thing is not suitable for kids, while also explicity calling something that isn’t gambling, gambling. That’s the point
Cosmetic lootboxes are suitable for kids. Unlike porn or gambling.
It’s not gambling, it just happens to function literally exactly the same as a slot machine, except that instead of getting money back on a jackpot, you get digital clothes and player characters
By that logic all games with any random component is gambling… which would include pretty much every game ever published. If Diablo isn’t gambling, then neither is genshin.
If player characters in Diablo were locked inside a digital slot machine that you could pay real money to spin, and players were heavily incentivized to do so because you can’t reasonably expect to get all of the best characters without spending a bunch of real life money on spins, you would have a point.
You should really try to seek out other viewpoints. Literally every discussion about this topic overwhelmingly agrees that gacha games are gambling.
The analogy only works if you believe gambling does the same relative harm as porn.
That is the problem I have with their terrible attempt at an analogy. Not only does it imply it’s comparable, it has to be for the analogy to work as intended.
❌ Incorrect
An analogy is not an equation. If most of a movie is G-rated, but it incorporates 10 minutes of hardcore sex, then the movie isn’t suitable for children. If most of a game is E-rated, but it incorporates gambling, then the game isn’t suitable for children.
Just because most of the [game/movie] is suitable for kids doesn’t mean the [game/movie] as a whole is suitable for kids. Do you see how both of those things share that similarity, despite not being morally equivalent?
*Edited to more precisely and concisely make my point
You’re explicity suggesting the thing is not suitable for kids, while also explicity calling something that isn’t gambling, gambling. That’s the point Cosmetic lootboxes are suitable for kids. Unlike porn or gambling.
It’s not gambling, it just happens to function literally exactly the same as a slot machine, except that instead of getting money back on a jackpot, you get digital clothes and player characters
It is literally gambling you twit
By that logic all games with any random component is gambling… which would include pretty much every game ever published. If Diablo isn’t gambling, then neither is genshin.
If player characters in Diablo were locked inside a digital slot machine that you could pay real money to spin, and players were heavily incentivized to do so because you can’t reasonably expect to get all of the best characters without spending a bunch of real life money on spins, you would have a point.
You should really try to seek out other viewpoints. Literally every discussion about this topic overwhelmingly agrees that gacha games are gambling.
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