Source is KeplerL2, who is generally considered a reliable source for insider hardware info, particularly on AMD GPU hardware and AMD SoC for consoles.

Previously I would have personally estimated Steam Deck 2 to release mid 2026-early 2027, but the recent info about an upcoming Steam Machine made me think that maybe I should push back that estimate.

Of course even if we assume this is reliable insider info, a lot can change in couple years, so things can definitely change.

  • tankfox@midwest.social
    link
    fedilink
    English
    arrow-up
    3
    ·
    edit-2
    8 hours ago

    What’s really cool is that in a lot of cases you can just load up the game on steam in linux and it just downloads and uses the same proton layers that the deck does. I run arch and in my testing so far it works, hampered by the fact that my test box is a very old a10 amd apu

    • Fubarberry@sopuli.xyzOPM
      link
      fedilink
      English
      arrow-up
      2
      ·
      6 hours ago

      The steam deck does benefit from common hardware. Valve will distribute prerendered shaders for the Deck’s GPU over steam game updates, so most of the time deck users don’t have to deal with shader stutter or wait for the game the render them itself during first startup.

      Steam may share shaders between linux users with the same GPU, but I’m not sure. A new steam machine will definitely benefit from this though.

    • notgivingmynametoamachine@lemmy.world
      link
      fedilink
      arrow-up
      1
      ·
      8 hours ago

      That’s fucking awesome, so as long as the proton layers exist for the steam deck, they’ll exist for (at least the distro your describing) Linux? Fuck I need to actually sit down and learn Linux one of these millennia.