Tldw: In this video, Mark discusses how modern, 3D games do real-time destruction. He goes over 6 different games as examples, and demonstrates how they each use different techniques to calculate real-time destruction that reacts to player actions. The 6 games are:

  1. Control
  2. Astro Bot
  3. BeamNG.drive
  4. Far Cry 2
  5. Teardown
  6. Red Faction: Guerilla
  • Gamma@beehaw.org
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    14 days ago

    Oooh, Teardown and Red Faction have a bit more physics involved but I see the comparison